03-03-2020 07:50 AM
03-03-2020 08:12 AM
03-07-2020 01:31 PM
brusztli said:
Hi!
My submission process was failed because of VRC.PC.Input.3. I got this message from Oculus: Selecting the Reset View function does not vertically reset the user's position. I checked other games on the store and the reset view function worked as in my game. I'm using Floor level in he OVRManager. What is "vertically reset"? Thanks for your help!
03-07-2020 01:32 PM
rh_galaxy said:
I use the default "Eye Level", and got my game through... But if you say it works the same as other games with "Floor Level" I have no idea what they want.
03-07-2020 01:53 PM
03-27-2020 02:33 AM
03-27-2020 03:20 AM
03-27-2020 05:12 AM
03-27-2020 07:07 AM
03-27-2020 02:24 PM
wirelitesoft.dev said:
You need to add the reset orientation and rotation node to an event the player can click a button. set the dropdown on it to orientation and position. i would just use an input mapping to call it, i don't think you need to bind the event.