I have been pumping out early versions of my game for the Go on the Oculus site for a while now, with no troubles. But now suddenly it is telling me that my game is signed with V2 Signature scheme. I don't understand what has happened in Unity to change this. Anyone have any ideas? I looked through forums here and on through the android docs and it is saying to change info in the build.gradle file, but not how to find it.
@imperativity I have the build set to internal, but I think at some point I must have changed it to Gradle for no reason at all and changed it back to internal. I am currently going through: https://www.youtube.com/watch?v=VeCqUPaRYfM&feature=youtu.be ; without any luck so far.