01-06-2016 08:45 AM
01-08-2016 09:47 AM
"nedo" wrote:"whoa182" wrote:
I think the worst thing Oculus could have done is to cut the cost of the device by cutting corners and lowering the quality. In order for VR to stand a chance, people need to have great experiences and be convinced. Oculus wants as few people as possible to have issues or walk away from VR and be disappointed and having a bad experience, because enough of that happening and VR will be setback yet again. It's better to have a slightly expensive product now, than have a not-so-good one and be stuck with it for the next couple of years. Oculus absolutely made the right decision to go with quality, even if that meant a slower growth rate initially. Bad VR will turn people away more.
You are absolutely right!
But people would still complain,
a cheap HMD = This VR sucks, not worth
01-08-2016 10:12 AM
01-08-2016 10:14 AM
01-08-2016 10:23 AM
01-08-2016 10:29 AM
"CharlieHobbes" wrote:
At the end of the day we won't know if it was a mistake until after the first units ship.
Will it scare off developers thinking there's not enough userbase?
Will it not impress enough to generate more buzz?
Will it lead to tons of negative media when people have less than stellar experiences? (because they don't have the gear to run it properly)
Will all the other vendors come out with substantially cheaper alternatives?
I can't answer any of these questions with 100% certainty at this point.
And even if I could answer all of these with a firm YES, there is no guarantee this would have been any different with a lower price.
The dice have been cast and we won't know the outcome until they stop rolling.
For every poster with a legitimate concern on how this will harm VR uptake there is at least one that is venting just because the price point put them outside of their immediate range. And we would do well to understand this basic human reaction.
I don't remember the first PDA's or Smartphones to be exactly cheap, but it didn't stop them from becoming a part of daily life. The sky is not falling
01-08-2016 10:30 AM
01-08-2016 10:31 AM
"McTurbo" wrote:"CharlieHobbes" wrote:
At the end of the day we won't know if it was a mistake until after the first units ship.
Will it scare off developers thinking there's not enough userbase?
Will it not impress enough to generate more buzz?
Will it lead to tons of negative media when people have less than stellar experiences? (because they don't have the gear to run it properly)
Will all the other vendors come out with substantially cheaper alternatives?
I can't answer any of these questions with 100% certainty at this point.
And even if I could answer all of these with a firm YES, there is no guarantee this would have been any different with a lower price.
The dice have been cast and we won't know the outcome until they stop rolling.
For every poster with a legitimate concern on how this will harm VR uptake there is at least one that is venting just because the price point put them outside of their immediate range. And we would do well to understand this basic human reaction.
I don't remember the first PDA's or Smartphones to be exactly cheap, but it didn't stop them from becoming a part of daily life. The sky is not falling
how do we report a post for obsessive use of logical thinking and over abundance of emotional control? ooh.. i know.. illegal use of common sense.. thats gotta be worth something...
01-08-2016 10:36 AM
01-08-2016 10:37 AM
01-08-2016 05:43 PM