I am very much interested in developing for the Oculus, but I am an indie developer running on a small budget and was wondering if my current rig would do well with the rift.
It is a gaming laptop with an nvidia gtx 860m (4GB version) and an i7 4710HQ CPU with 16 GB ram. modern games run on it great and i have no problem working with unity on it. However I have no idea how well the rift would run on it and that is my only problem right now, is there a way to find out? like do we half the Frame rate we get in games and thats how we figure it out (double the work)?
I hope someone will be kind enough to give me a some help in finding out what is needed to develop and to game on the rift, especially if you have used the rift on an 860m card (or equivalent).
As a general rule, if you can run it, you can develop it.
Melbourne-based creative technologist. I flit between experimental AR/VR experiences, audiovisual electronics and full-stack web development. http://www.lachansleight.io
Thanks, not sure if the 870m helps or not as it is a better GPU, but thanks! its good to know regardless and I suppose it is not that much better than the 860m :mrgreen: at least it gives me an idea 😉