I setup my touch setup with two sensors. The sensors are not specificallly pointing straight in the direction of my monitor. Because of my room and the space i turned them to the right some.
So i tried lucky's tale. And oh man, the view changed to me being like on the other side of lucky. And also the xbone joystick would now act weird. if i push it up lucky would move left( if i were to be facing the Correct position of the game which i'm not anymore) and if i push it down lucky would move right etc.
Just because i have two sensors, is that why this happened? or is it because my sensors are not pointing straight the way the monitor is?
First, just just recentering. You can do this by pressing the Xbox button (or Oculus button on Touch) and choosing Recenter in VR on the top right. That may fix it. If not, try doing the sensor setup again in the Oculus app under Settings -> Devices -> Sensor -> Reset Sensor Tracking.
The controller has nothing to do with the sensors. Make sure that you use the the extension wire fore the Xbox controller dongle. If your using a PC desktop. Don't just connected the dongle in the back.
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But i meant because these Games like lucky's tale are supposed to be played with the sensor pointing at you. But due to my setup for touch games(standing and moving ) i turned the cameras so when i'm sitting straight facing my computer , the sensors are not directly pointing at me.
So it's not about the gamepad problem like you said, but did turning the sensors cause my perspective in VR in that game to be wrong?
So any games that i play in my chair facing the screen, will all have a wrong perspective?
First, just just recentering. You can do this by pressing the Xbox button (or Oculus button on Touch) and choosing Recenter in VR on the top right. That may fix it. If not, try doing the sensor setup again in the Oculus app under Settings -> Devices -> Sensor -> Reset Sensor Tracking.