12-07-2014 07:46 AM
12-10-2014 05:12 PM
"ElectricMucus" wrote:
It's accurate only within a small area
"ElectricMucus" wrote:
Have I been missing something, but why aren't oculus looking into magnetic tracking, radio frequency tracking (RFID, WIFI, GPS, etc..) or similar stuff.
"ElectricMucus" wrote:
Acquire or talk with Sixense ?
12-10-2014 05:36 PM
12-11-2014 11:58 AM
12-11-2014 06:46 PM
"ElectricMucus" wrote:
Freds,
"ElectricMucus" wrote:
Based on my personal use with the DK2 I had issues with the camera and it's so called precision if the camera is more than two meters away. Unity apps even stop tracking after that and display a red message, with a reason, it's quite discomforting.
"ElectricMucus" wrote:
I think that the practical precision of the IR camera tracking is way lower than the advertised 0.5mm.
"ElectricMucus" wrote:
Magnetic Tracking aka Sixense doesn't cost much, in parts at least.. just in IP and that can be negotiated.
"ElectricMucus" wrote:
PS: Don't split quote in forums, you don't look cool if you do since this isn't a mailing list and it's difficult to reply back in context.
"ElectricMucus" wrote:
I've read that you've tried many different things. My suspicion is that you guys suffer a little under the Not Invented Here syndrome. 😉
12-12-2014 08:47 AM
12-12-2014 11:09 AM
12-13-2014 06:44 PM
12-20-2014 01:36 PM
"mrmonkeybat" wrote:
magnetic tracking is not entirely occlusion free, metal objects and dense objects can interfere and requires a bit of calibration and drift correction. What something like Stem could probably do with are some leds for calibrating and zeroing with the DK2 camera.
Cresent Bay demonstrated a much larger tracking volume from a camera which was both wider angle and longer range. With leds on the back I dont think anyone trying it manged to loose tracking.
Oculus just acquired Nimble which where going to release a depth camera, so that might might give them more accuracy in the depth dimension also, and perhaps inside out tracking when combined with 13thLab's stuff.