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Boundaries and spaces are not working as expected

Metaembedding
Honored Guest

I found it slightly frustrating that I need to create a boundary in every room than has been 3D scanned and mapped before. Isn't it just logical to reuse the user-made boundaries or photo-scanned spaces to minimize "create boundary" prompts? I want to just get into my play area, turn on headset, and hop right into VR, without the need to create new boundary every time that my Quest 3 boots up.

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