06-19-2015 08:51 PM
06-20-2015 07:18 AM
06-20-2015 07:37 AM
"IbegU2Rift" wrote:
I have seen a lot of complain about glasses support.
Is contact lenses a problem in vr ?
06-20-2015 10:16 AM
06-20-2015 10:31 AM
06-20-2015 01:09 PM
06-20-2015 02:40 PM
06-20-2015 03:14 PM
06-20-2015 04:44 PM
06-20-2015 09:10 PM
"jojon" wrote:
Just wondering in ignorance...
Could there be something about the custom hybrid (EDIT: ...or should that be "compound"?) lens and assembly design, that means you can't simply change focus by adjusting lens-to-screen distance, without throwing the optic path "out of tune", and introduce whole new classes of aberrations, that are rather more complex to compensate for, than we've seen before?
06-21-2015 04:00 AM
"jojon" wrote:
Just wondering in ignorance...
Could there be something about the custom hybrid (EDIT: ...or should that be "compound"?) lens and assembly design, that means you can't simply change focus by adjusting lens-to-screen distance, without throwing the optic path "out of tune", and introduce whole new classes of aberrations, that are rather more complex to compensate for, than we've seen before?