02-23-2016 06:02 PM
02-24-2016 12:57 AM
"edmg" wrote:
SMI claim their system costs less than $10, and apparently can cut GPU usage around 40%:
http://www.tomshardware.com/news/foveat ... 31262.html
"SMI_price_quote" wrote:
Quotation: SMI HMD Upgrade Package for Oculus DK2 £
SMI HMD Upgrade Package for Oculus DK2 12,795.00
- binocular Eye Tracking with 60Hz
- open GL SDK with samples for 3D & 2D integrations
- WorldViz Wizzar Plugin
- Unity Plugin
[preconditions:
- customer provides SMI with Oculus DK2 head set, SMI will integrate eye tracking
- Windows device fulfilling SMI and Oculus minimum requirements
(PC not included in SMI offer)]
All prices are in sterling pounds, exclude VAT, and are valid for one month from the date
of this quotation. The system comes with free support by phone and email.
02-24-2016 04:25 AM
"Goobers" wrote:"JakemanOculus" wrote:Here's the thing... I couldn't possibly assume that the Oculus Store was a requirement. After all, the other person only said games (could just be me, "for CV1" doesn't imply O-store to me)."Goobers" wrote:
That assumes the games themselves don't require more processing power.
No it doesn't. Games in the Oculus store must perform well on the required hardware to be approved. Everything in the Oculus store meets the spec by definition.
If you leave the walled garden and download games from the internet wilderness then the performance requirements do not apply.
02-24-2016 04:45 AM
02-24-2016 05:59 AM
"pi79" wrote:
What do you think the odds are CV2 ships with a 4K screen, eye tracking and foveated rendering by SMI? SMI is apparently trying to push its solution with major VR manufacturers which I assume includes Oculus. The more I think about it, the more I am inclined to wait for CV2 and use Gear VR with my upcoming S7 for temporary VR fix until CV2 arrives....
02-24-2016 06:16 AM
"Lemming1970" wrote:"pi79" wrote:
What do you think the odds are CV2 ships with a 4K screen, eye tracking and foveated rendering by SMI? SMI is apparently trying to push its solution with major VR manufacturers which I assume includes Oculus. The more I think about it, the more I am inclined to wait for CV2 and use Gear VR with my upcoming S7 for temporary VR fix until CV2 arrives....
Zero chance of 4k screens, P.C.s are going to struggle to push the CV1's specs never mind duel 4k screens.
02-24-2016 06:42 AM
"Lemming1970" wrote:
Zero chance of 4k screens, P.C.s are going to struggle to push the CV1's specs never mind duel 4k screens.
02-24-2016 06:50 AM
"tranceology3" wrote:
Although the CV1 is truly the first real consumer VR headset...
"tranceology3" wrote:
Oculus has already released two VR headsets prior. Sure, they were DKs, but lets be real, they somewhat functioned close to a real consumer device, despite all the software issues.
"tranceology3" wrote:
Even though I haven't tried the CV1, I believe this version will be fantastic...
"tranceology3" wrote:
I have a feeling CV2 wont arrive as quickly as we all think.
02-24-2016 07:25 AM
"kevinw729" wrote:
And we end with another corker!
We have interview commentary from OVR executives stating they are looking at a mobile phone iteration process for new HMD's from the company - that is a 12-month model, so your 'feelings' seem to be dead wrong yet again!
02-24-2016 03:43 PM
02-24-2016 03:53 PM
"pi79" wrote:
... I am inclined to wait for CV2 and use Gear VR with my upcoming S7 for temporary VR fix until CV2 arrives....