12-28-2016 07:36 PM
12-29-2016 10:37 AM
Zenbane said:
^^^
12-29-2016 10:41 AM
12-29-2016 10:56 AM
12-29-2016 11:24 AM
12-29-2016 12:42 PM
12-29-2016 01:00 PM
kevinw729 said:
From doing work with the fitness and exercise sector, they are all for technology to help achieve a regular cardio excise routine, but there is a serious concern of "Wii-Goggles"! This term refers to individuals that thought they were getting fit using the Nintendo Wii, only to learn that the benefits were only short term and they started to regress back to their unhealthy fitness index. Those pictures of before and after buff users never had a happy long-term story (many putting more fat on after they stopped).
As I alluded to before, Nintendo dropped promoting the fitness/exercise element of the Wii after concerns on liability from injury both through operation and also over exerting oneself while using the system. Most fitness manufacturers prefer the commercial gym market as the liability transfers to the gym regarding injuries incurred while using the hardware.
The exercise hardware scene desperate to find systems that encourage strong fitness regimes but also offer a compelling (repeat) incentive to keep on exercising. A concern that VR exercise may be a novelty with no repeat incentive.
I think I mentioned before.. I bought a wii fit for my ex because I thought she was overweight and my forehead very quickly developed a wii fit shaped imprint.
If a person hasn't done anything towards becoming fit, prior to the use of any motivational equipment, my experience has been they won't make great use of kit after buying it, whether it's VR kit or anything else. The people who will use it for more than just novelty value are the people who are already into exercise and that is a big market.
Also one of the biggest motivators are the people around you and that's possibly where VR could be different. If VR really does become a social environment and you're continuously inspired and encouraged by friends in your VR circle who are into exercise, then that could be enough to maintain your motivation. Competition is also a great motivation... competing against people you know and entering races so you have a target to aim for.
12-29-2016 01:18 PM
12-29-2016 01:28 PM
DaftnDirect said:
kevinw729 said:
From doing work with the fitness and exercise sector, they are all for technology to help achieve a regular cardio excise routine, but there is a serious concern of "Wii-Goggles"! This term refers to individuals that thought they were getting fit using the Nintendo Wii, only to learn that the benefits were only short term and they started to regress back to their unhealthy fitness index. Those pictures of before and after buff users never had a happy long-term story (many putting more fat on after they stopped).
As I alluded to before, Nintendo dropped promoting the fitness/exercise element of the Wii after concerns on liability from injury both through operation and also over exerting oneself while using the system. Most fitness manufacturers prefer the commercial gym market as the liability transfers to the gym regarding injuries incurred while using the hardware.
The exercise hardware scene desperate to find systems that encourage strong fitness regimes but also offer a compelling (repeat) incentive to keep on exercising. A concern that VR exercise may be a novelty with no repeat incentive.
I think I mentioned before.. I bought a wii fit for my ex because I thought she was overweight and my forehead very quickly developed a wii fit shaped imprint.If a person hasn't done anything towards becoming fit, prior to the use of any motivational equipment, my experience has been they won't make great use of kit after buying it, whether it's VR kit or anything else. The people who will use it for more than just novelty value are the people who are already into exercise and that is a big market.
Also one of the biggest motivators are the people around you and that's possibly where VR could be different. If VR really does become a social environment and you're continuously inspired and encouraged by friends in your VR circle who are into exercise, then that could be enough to maintain your motivation. Competition is also a great motivation... competing against people you know and entering races so you have a target to aim for.
12-29-2016 01:30 PM
12-29-2016 01:31 PM