07-24-2014 07:34 PM
You may use the headset to develop commercial software intended solely for use with the headset, provided that you may only distribute such software via distribution channels that have been approved by Oculus in writing.
07-24-2014 09:48 PM
"HartLabs" wrote:"Gizmotweak" wrote:
software intended solely for use with the headset
This would not cover software that uses the standard SDK as that software is for use with any Oculus headsets and is under the SDK EULA. If this was intended to be agreed to by all developers, it would be in the SDK EULA not a product use agreement. Software intended solely for use with the DK2 that the SDK EULA agreement wouldn't apply would have to circumvent the SDK and hence be an alternate SDK/driver. This clause requires developers of such software to get written permission from Oculus to distribute.
07-24-2014 09:55 PM
07-24-2014 09:59 PM
"superkev72" wrote:
Argument over this EULA clause is kinda silly considering if you want it to evaporate you just add support for anything else. I think this is a non-issue as anyone can ignore it by support for non Oculus applications or even any other vr device.
07-24-2014 10:14 PM
"Gizmotweak" wrote:
software intended solely for use with the headset
software intended for use solely with the headset
"superkev72" wrote:
Argument over this EULA clause is kinda silly considering if you want it to evaporate you just add support for anything else. I think this is a non-issue as anyone can ignore it by support for non Oculus applications or even any other vr device.
07-24-2014 10:16 PM
"vonFelty" wrote:"superkev72" wrote:
Argument over this EULA clause is kinda silly considering if you want it to evaporate you just add support for anything else. I think this is a non-issue as anyone can ignore it by support for non Oculus applications or even any other vr device.
That's why I am asking. Do you simply have to say it works with a monitor? Does that mean you are forbidden to advertise that it works on the Oculus Rift?
07-24-2014 10:20 PM
"Stryker" wrote:Fire and brimstone coming down from the sky! Rivers and seas boiling!
Forty years of darkness! Earthquakes, volcanoes!
The dead rising from the grave!
Facebook buying the Oculus Rift!
Human sacrifice! Dogs and cats, living together! Mass hysteria!
Not to derail the thread but nice tweak to the classic Ghostbusters quote!!! +1 😄
07-24-2014 10:26 PM
"HartLabs" wrote:"Gizmotweak" wrote:
software intended solely for use with the headset
This would not cover software that uses the standard SDK as that software is for use with any Oculus headsets and is under the SDK EULA. If this was intended to be agreed to by all developers, it would be in the SDK EULA not a product use agreement. Software intended solely for use with the DK2 that the SDK EULA agreement wouldn't apply would have to circumvent the SDK and hence be an alternate SDK/driver. This clause requires developers of such software to get written permission from Oculus to distribute.
07-24-2014 10:33 PM
"Darcanis" wrote:"Stryker" wrote:Fire and brimstone coming down from the sky! Rivers and seas boiling!
Forty years of darkness! Earthquakes, volcanoes!
The dead rising from the grave!
Facebook buying the Oculus Rift!
Human sacrifice! Dogs and cats, living together! Mass hysteria!
Not to derail the thread but nice tweak to the classic Ghostbusters quote!!! +1 😄
Thanks! I've been using it since the announcement and everyone went nuts. lol
You're the first to notice!! 😄
Ps Now that I think about it I so want a Ghostbusters VR game!!
07-24-2014 10:50 PM
"Stryker" wrote:
Let's hypothetically say this does just only apply to the DK2 and not the consumer release. First, off what's to say that this clause isn't still carried over from this current EULA or even made potentially worse come CV1?
07-24-2014 10:56 PM
"HartLabs" wrote:"Stryker" wrote:
Let's hypothetically say this does just only apply to the DK2 and not the consumer release. First, off what's to say that this clause isn't still carried over from this current EULA or even made potentially worse come CV1?
If this was carried over, I would interpret it as applying to writing driver software for the CV1. Let me be more clear.
I do not think the clause applies to games. I think it applies to custom drivers.