03-24-2017 05:26 AM
03-24-2017 08:56 AM
03-24-2017 09:06 AM
03-24-2017 10:03 AM
I got my Rift + Touch controllers about 2 weeks ago, but before that my only experience of VR headsets was a brief 10 min Rift DK 2 demo for he movie Interstellar at an IMAX; about an hour on a friends HTC Vive, and a month of so of playing using a Hololens (ok that's AR not VR).
So really I've not had a lot of VR experience or time to build up immunity to sim sickness. As soon as I had my Rift and sensors all connected up, I got right into it. I installed all the freebie apps I could, and bought a couple too.
I played many games and demos, even the rollercoasters. On that first day I probably used the Rift continuously for around 2 hours. The only games to give me a sense of nausea were Lucky's Tale (when the camera moves), and also Minecraft VR (in full VR motion mode), everything else was fine for those 2 hrs.
Two days later on the Sat, I used the Rift continuously for 4 hours. Played games like Robo Recall, Superhot, Dreamdeck, more coaster, and played Lucky's Tale for around 1 hr. During those 4 hrs of play I didn't feel sick once.
Even playing Lucky's Tale two weeks later, I can feel a small sensation sometimes when the camera moves about, but nothing much. I can easily play Lucky's Tale for more than an hour now with no problems at all.
Minecraft VR....well I think I'll have to break myself in slowly.
Interestingly, my wife tried VR for the first time, and she coped with First Contact, Dreamdeck, Farlands, Into to VR, Surge, and rollercoasters. She didn't feel sick once. However as soon as she played Lucky's Tale she lasted for about 1 minute, and had to take the headset off. The camera movement in Lucky's Tale made her nauseas pretty quickly.
I think my wife will have to break herself into VR slowly... well games that move you about anyway.
Loving my Rift though!!! I bought an additional 3rd sensor to go with my Rift and Touch controllers, however so far I've only used 2 front facing sensors, and have found that it gives me a pretty decent room scale 360 experience. No real tracking issues so far, but then again my play area is around 1.7m x 2.5m, so not massive,
My intention is to get all 3 sensors wall mounted at some point...
Can't wait to see what 2017 brings 🙂
Micro666
03-24-2017 03:42 PM
03-24-2017 04:12 PM
03-24-2017 06:44 PM
03-24-2017 09:14 PM