05-23-2016 02:51 PM
If customers buy a game from us, I don't care if they mod it to run on whatever they want. As I have said a million times (and counter to the current circlejerk), our goal is not to profit by locking people to only our hardware
05-24-2016 03:38 AM
05-24-2016 07:30 AM
05-24-2016 07:51 AM
05-24-2016 07:59 AM
The only reason i was considering a Vive was due to Steam where i can pay with PayPal .
Found out a while ago that the Oculus store requires a credit card, but i honestly dont know anyone who uses one, i dont really want to sit without games when my Rift ships, i really hope they will consider it...
05-24-2016 08:46 AM
Percy1983 said:
So Oculus have an open store and valve won't support it as they lose sales... so you are getting a Vive?
Then you are hurt a hack which lets Vive owners play Oculus games being removed so you decide to get the headset currently limited to 1 store as per the above.
I think you may have miss identified the 'bad guys' here.
Oh well, Enjoy your Vive, have fun.
05-24-2016 08:50 AM
JayVaughn said:
Good points Keylo. People need to stop arguing about which one is better. We need to support virtual reality and the growth of cyberspace. Stop complaining about exclusive titles. Look at how X box and especially Playstation controls their content.
05-24-2016 08:53 AM
@Basiclife Part of the problem is that VR still requires specific software to run properly. On the surface it seems like these devices are no different than monitors or controllers, but at the moment you need software designed specifically to run these devices correctly. That's the problem.
In effect, they do operate much like a console until there's a universal standard.
05-24-2016 09:40 AM
05-24-2016 10:37 AM
05-24-2016 11:19 AM
Atmos73 said:
@Zenbane I think most of the original forum members who now own a Vive were or still are DK1 or DK2 owners. I don't think its fair to assume all Pro Vive owners are coming here just to troll and promote Vive.
This situation is of Oculus's creation. They are pulling the strings on DRM, exclusives and lack of Touch controllers. We the consumer get what we are given at the time and right here right now Vive seems to be the logical choice.
Valve/Steam aren't perfect but they're not caught between a rock/Steam and a hard place/Vive like Oculus is. The Vive ticks boxes and doesn't wave red flags the way the Rift does.
It is what it is.