cancel
Showing results for 
Search instead for 
Did you mean: 

DK2 8 hours in...talk me off the ledge.

dvs2nite
Honored Guest
Honesty policy - Dk2 shipped with a dead pixel in center of screen and the right rail shifts and wiggles all out of the box. Great way to make someone feel good about your product is have quality control and Oculus has zero QC on their products. I was hoping I was would be lucky and avoid the many poor product complaints on here but alas that was not to be. Lenses scratched in the first hour but its easy to ignore.

So let me give the background very quickly. I had no trouble setting up the rift to run any of the demos and games I tried to run.
Virtual Desktop
The chair: Sightline
Live for speed
Elite: Dangerous

Maybe an hour unboxing and fiddling with the software, Bliago's manager, IPD measurements and the demo scene.

So I get everything fired up and start trying the different stuff out. I figure I must be doing it wrong because everything looks pretty crappy in pretty much every sense.

Another hour of fiddling with IPD, forced vsync and physical adjustments.

Still no dice and it's at this point I realize that there isn't anything wrong.

Live for Speed is the first demo I try because I am told it doesn't have a huge problem with the sdk. Sure enough It looks just like its supposed to and runs very very smooth. however the only part that does look good is in a very small cone in the center of the rift. If I look at any of the edges I get blurry out of focus and unreadable screen. Move eyes back to center and its ok again. In driving sims this is a best case scenario for the rift. You dont really have time to be looking around a ton and your narrow focus is usually on the area directly in front of you. I just really dont want to spend my time in a racing game from 1998. Presence is pretty good here.

Elite: Dangerous is next up. Same as Live for Speed, a small cone in the center of the screen looks ok and blurry everywhere else. Text is garbage in the game unless you lean in then it just looks slightly better. The sense of presence is amazing and you really get a sense of what it would be like to live in a sci-fi space trucking adventure with unbelievably poor vision.

The Chair: Sightline This is the best demo I tried. It suffers from the least amount of poor graphics because they are really really low quality already. The narrow cone of good resolution is least apparent in this demo as well. Presence in this game is almost immediate and it is amazing. This is the experience I have seen described and the potential this device has. This was probably the only plus experience over a 40" monitor and it wasn't really worth the effort.

I am already going to cancel the other rift's I ordered. What I am looking for is a reason to care about CV1. DK2 is pretty much awful. I have no idea what people saw in DK1 that could have gave them even a shot at DK2.

The hype train has never been so unbelievably delusional. When Google was putting out a cardboard box with a phone taped in I thought it was a joke...the DK2 is a marginally better experience. I guess for some people that margin is worth a lot of money. I bought a 280$ Samsung 39" TV and hooked it up to my computer...it looks a few orders of magnitude better than the 350$ Samsung phone I hooked up to my computer.
49 REPLIES 49

danknugz
Superstar
this is him

Image removed - gypsy
A: Because it messes up the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on forums?

bilago
Honored Guest
"danknugz" wrote:
this is him



Things just got NSFW quickly lol.

Image removed - gypsy
[Obsolete] Oculus Service Manager - https://developer.oculusvr.com/forums/viewtopic.php?f=26&t=11395 [Unofficial] VR Game Manager - viewtopic.php?f=26&t=12754

mscanfp
Honored Guest
"f15sim" wrote:
Isn't it just awesome to be able to shit all over the guy instead of helping him address the issues he's got?

Knights of The Kool-Aide Mustache, RIDE ON!

g.


Yeah but, for a first post, let's be honest, I'm canceling my other orders and all that. For the most part, it's better to be nice, but sometimes people don't make it easy.
Like to read? Cool, check out my author page on Amazon. I run free promotions all the time, and you might read something you like, http://www.amazon.com/Michael-Scanlon/e/B00KDPB88U/ref=ntt_dp_epwbk_0

Why is it that any negative people more than usually have only 1 post?

Clearly a Google Cardboard fanboi.

:lol:
Big PC, all the headsets, now using Quest 3

VirtualMiner
Honored Guest
"f15sim" wrote:
Isn't it just awesome to be able to shit all over the guy instead of helping him address the issues he's got?

Knights of The Kool-Aide Mustache, RIDE ON!

g.



Although I somewhat agree.. Yet, what problems are you referring to? We have already advised him to contact Oculus and explained that as frustrating as it can be, some people do get defective products, even when talking about consumer products. Beside that, he already told us how he fiddled with it for a hour and how there's "nothing wrong with it" and he's calling tens of thousands of people delusional.

But yeah, pure trolling and offensive posts are not needed.

museumsteve
Protege
"f15sim" wrote:
Isn't it just awesome to be able to shit all over the guy instead of helping him address the issues he's got?

Knights of The Kool-Aide Mustache, RIDE ON!

g.


After reading it I don't think kind words of wisdom would have helped 😄

dvs2nite
Honored Guest
My earlier post is perhaps a bit too negative. No one is telling me this is going to be better though. Pretty much I need to lower my bar is what I am being told.

Is that really the message Oculus wants to tailor?


edit: I'm not trying to start a flame war or anything personal.

Anonymous
Not applicable
I'm pretty sure the harness that goes over the face and has the knobs was always a little loose, on most of the DK1s. Just to comment on his other problem with the kit. I don't think it's necessarily broken, as mine was always kinda loose or flimsy, but it never effected the devices usage. Sometimes it would slide out of the notch I set it in, but it goes right back in.


EDIT: The DK2's is the same as the original, so it makes sense that it would be the same level of flimsy.

DomiStyle
Honored Guest
"dvs2nite" wrote:
My earlier post is perhaps a bit too negative. No one is telling me this is going to be better though. Pretty much I need to lower my bar is what I am being told.

Is that really the message Oculus wants to tailor?

Compared to DK1 the DK2 does indeed have many software problems - which probably comes along with the current focus on developing the direct mode.
In fact, for enthusiasts it is almost impossible to overcome some of these problems without external help.
Even starting a Unity demo has become a challenge with DK2 - running it smoothly is even harder.

However, most problems will for sure be patched in the coming updates to allow a smoother setup.

I would also contact Oculus at https://support.oculus.com/hc/en-us/requests/new and tell them about your dead pixel.
I am sure they can get you a replacement if you ask them. Just don't forget to stay nice. 🙂

Gigantoad
Adventurer
Was this the first time you tried a Rift? I honestly can't believe that your impression would be so negative. I've never heard of anyone talking like that after trying a Rift for the first time. The sense of space and presence and the feeling of actually being in the world that can't really be described with words is so much more important than crappy resolution, blurry spots or other optical limitations.

Imagine a person trying out the first ever sports car in existence. It's fast as hell but looks ugly, is uncomfortable, noisy, feels unsafe and stinks of motor oil. Most people would still enjoy it because... well, it's fast, fun, raw and they've never before experienced anything like it. The Rift is far more advanced than that already but I think the same rules apply. This is a new experience and you should be in awe, not nitpicking technical shortcomings.

But still, thanks for describing your experience. We certainly need to analyze the negative reactions as well, even if this is just a developer kit clearly not meant for consumers.