when i'm using the rift, i can literally see the pixels on the screen, especially when looking at objects that are far away from me (a distant turn in a racing track, for example).
this makes it hard to distinguish what an object is when it's too far from me, as it's a bunch of pixels that do not really form a clear image.
is there any way around this or is it like that for everyone? i'm using the A set of lenses and have already configured the eye relief settings through the config tool.
i tried to search for this but couldn't find anything that answered my question.
Hey Ocolus i paid money for a SAO like experience, and by doing that i deserve being treated like royalty, were it is? i want a virtual reality glasses with 64080p resolution per eye and it has to cost 20 dollars and i want to plug it in my xbox360 and it has to look like sunglasses. Fucking facebook. now i cant develop with tis piece of whatever that makes me sick when i play COD and Battlefield. i am going to sue. :evil:
Knowledge, the ever growing and most powerful tool known. Pick it up! the common fools are scared of it!
He doesn't sound unreasonable.. the screen is quite unlike what we've come to expect from modern displays
Its worth noting that the developers kit is a very rough experience, and not what we can expect from the consumer version; just what is needed to have your software/film ready..