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Did Oculus rip off Valve?

Melmix
Expert Protege

Read this article:

http://uploadvr.com/valve-shared-vr-oculus/

So according to this article, Oculus stole pretty much everything from Valve and are more or less doing everything wrong in regards to having an open VR platform. Does anyone know if this is correct? I must admit after reading the article I started thinking about selling my Rift and buying a Vive instead 😞

Me for the next year... :geek: VR4EVER! :lol:
59 REPLIES 59

Anonymous
Not applicable
Did Oculus rip off Valve?
short anwser: no.

This is a good read and explains it better than I can:
 https://www.reddit.com/r/oculus/comments/4kv8bk/michael_abrash_resurrect_vr_from_the_trash/

They showed  that low persistence, excellent tracking, and a well-calibrated and well-tuned system enabled presence, and shared that knowledge with Oculus.

Anonymous
Not applicable
Super old news that isn't relevant to people that was watching it happen. Vive show off a old QR code design that failed hard. That's one of the reason why they went laser base system. That system wasn't around when they went to go see Valve at the time. So no.. it's not.

Melmix
Expert Protege

Mradr said:

Super old news that isn't relevant to people that was watching it happen. Vive show off a old QR code design that failed hard. That's one of the reason why they went laser base system. That system wasn't around when they went to go see Valve at the time. So no.. it's not.


But Alan Yates wrote: "…Oculus has their own CV-based tracking implementation and fresnel lens design but the CV1 is otherwise a direct copy of the architecture of the 1080p Steam Sight prototype Valve lent Oculus when we installed a copy of the “Valve Room” at their headquarters. I would call Oculus the first SteamVR licensee, but history will likely record a somewhat different term for it…".

That sounds like more than just an old QR code design?

Me for the next year... :geek: VR4EVER! :lol:

Anonymous
Not applicable
He gives no examples of what have actually been copied?

As someone on reddit said:

So apart from the tracking and their fresnel lens design, everything is a copy right?
Like the; "super-sleek, spring-loaded, dual rack-and-pinion mechanism for adjusting the spacing between the di...

What about the integrated DAC and headphones? Spring loaded rigid side straps? What about the use of fabric for improved cooling?

What about the SDK? To be successful a HMD has to provide holistic solution. Software is a huge component.

So really, other than the two screen setup and an IMU (which all headsets have) what was "directly" copied?

seems like the only thing they are hanging onto are the low persistence and the idea you need to drive at 90hz+ which can you even be mad at oculus at 'ripping off'. If something a good idea and works then why would you try to use something else just to be different. You don't need to invent the wheel twice.

Percy1983
Superstar
So VR headsets work on similar principles shocker!

Past that if Valve where so far ahead how is there headset behind?

Yes Valve and Oculus did share knowledge at one point, it lets be honest this is sharing, ie they both learned from it.
Asrock Z77 Extreme 4 + 16GB RAM 1866mhz + i5-3570K at 4.5Ghz + Coolermaster Nepton 140XL cooler Sapphire 8GB RX 580 Nitro+ 256Gb SDD Samsung Evo 850 +3x2TB in raid 0 with 64GB SSD cache Thermaltake Level 10 GT Snow Edition + Toughpower 875w

Anonymous
Not applicable
To put simple for everyone: Because it's on the internet it must be true = Read up on what actually happen and not just go off one article that has no sources or real proof.

Melmix
Expert Protege

Mradr said:

To put simple for everyone: Because it's on the internet it must be true = Read up on what actually happen and not just go off one article that has no sources or real proof.


OR if you haven't been following the story for as long as everyone else and you are unable to sort out what is true and what isn't... ask some friendly people to help you find the truth? 😉
Me for the next year... :geek: VR4EVER! :lol:

maxpare79
Trustee
This will start to look more and more like Apple vs Samsung or Samsung vs Apple... Hey look Samsung copied the IPhone! They made the phone with round corners! What the hell we have a patent for round corners on phone! Lol bunch of nonsense
I am a spacesim/flightsim/racesim enthusiast first 🙂 I9 9900k@5.0, 32gb RAM/ 2080ti Former DK2, Gear VR,CV1 and Rift S owner

VizionVR
Rising Star
By "rip off", do you mean steal information and sell it to Facebook? No, the contributions were shared freely in the hopes of achieving a unified VR solution through a single, community supported source (Palmer Luckey's Kickstarter). Oculus didn't rip anyone off, they merely took advantage of a business situation and burned a bridge or three along the way.
Not a Rift fanboi. Not a Vive fanboi. I'm a VR fanboi. Get it straight.