cancel
Showing results for 
Search instead for 
Did you mean: 

Elite Dangerous on 860m with oculus?

zk85
Honored Guest
Hey all!

I have a question and/or request... I currently play Elite dangerous on pretty much ultra settings on my 860m laptop, but until now I cant find a single person who can tell me if he/she tried it on an 860m with an oculus. 😞

Can someone please confirm if it works or not from EXPERIENCE for me please? (that means you have actually tried it on an 860m and it worked or didn't) 🙂

Thanks everyone...this is truly killing me, cant afford a desktop right now and I am dying to play this game in VR. 😄
13 REPLIES 13

zk85
Honored Guest
"SMaton" wrote:
Actually it's not really Oculus which is eating up the resources. In order to render the image, it has to achieve very high frame rate since the image is rendered twice (once for each eye). So, basically, you hardware would need to render the image (if it's without the Oculus) at at least 150 FPS + overhead (let's say 10 FPS) -> 160 FPS to achieve 75 FPS when rendering with the Oculus.

The lower you set the screen resolution and the lower you set the graphic settings, the more likely it gets to achieve a high frame rate.

This might get better once there are hardware specific solutions to render i.e. the 2 eyes in the same time using one single render call (to simplify). NVidia has stuff in the makings but unless the renderer uses OpenGL, it's not yet available to developers (I might even be wrong about the OpenGL extension part).


Nvidia to save my gaming a$$ once again... for a premium but its worth it :lol:

Cant wait to see what the future brings. 🙂

wowwow9
Honored Guest
Even though I have to lower the graphic setting to medium or low to prevent judder, the game experience is so great that I can't wait to play the game everyday i get off from work and rush back home. :lol:

jedapint31
Honored Guest
I can't tell you about an 860. I can tell you that I play ED on high settings with a 550 Ti... yea... Probably helps the rest of my system is legit. The rift isn't crystal clear or anything. I do get motion blur when I move my head really fast to check my nav panel or something, but it is still an amazing experience. There is some screen door. I also cannot get it to play on my main monitor with vsync but whatever. I still prefer playing it in the rift than w/o. It is hard to explain it but your eyes catch things faster/easier with the rift. Even a grainy planetary body in the distance sticks out. Some things are hard to read, but when you lean a little closer to them they pop. I am sure that I could clean some of it up if I spent the time. Unfortunately I'm lazy and I'd rather spend the time playing the game.

e1zorro
Explorer
I have an Aorus X3 plus, with an 870M and the game is perfectly playable ( juddering only in the busiest scenes ) on Ultra ( just don't try and use supersampling ). You need to make sure you've tweaked your power profile and aren't using the wrong GPU 😉 - Setting High detail should be silky smooth.

As others have noted, the main downside is you can't easily read the hud ( or use the keyboard! ) - although you can change the UI to green to improve the legibility ( green has twice the pixels )