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Elite Dangerous on 860m with oculus?

zk85
Honored Guest
Hey all!

I have a question and/or request... I currently play Elite dangerous on pretty much ultra settings on my 860m laptop, but until now I cant find a single person who can tell me if he/she tried it on an 860m with an oculus. 😞

Can someone please confirm if it works or not from EXPERIENCE for me please? (that means you have actually tried it on an 860m and it worked or didn't) 🙂

Thanks everyone...this is truly killing me, cant afford a desktop right now and I am dying to play this game in VR. 😄
13 REPLIES 13

wowwow9
Honored Guest
I am running a gtx970 and the game still judder. I have to lower ED setting to mid level and disable some effect. My experience is that oculus is eating up much resources, more than you expect.

I think Oculus or their representatives have said they don't recommend a laptop for the DK2.

Do a search of the forum for 860m - there's been lots of threads on the subject.
Big PC, all the headsets, now using Quest 3

SMaton
Honored Guest
Actually it's not really Oculus which is eating up the resources. In order to render the image, it has to achieve very high frame rate since the image is rendered twice (once for each eye). So, basically, you hardware would need to render the image (if it's without the Oculus) at at least 150 FPS + overhead (let's say 10 FPS) -> 160 FPS to achieve 75 FPS when rendering with the Oculus.

The lower you set the screen resolution and the lower you set the graphic settings, the more likely it gets to achieve a high frame rate.

This might get better once there are hardware specific solutions to render i.e. the 2 eyes in the same time using one single render call (to simplify). NVidia has stuff in the makings but unless the renderer uses OpenGL, it's not yet available to developers (I might even be wrong about the OpenGL extension part).

Wireline
Explorer
I even get judder on a superclocked 980. Two in SLI will make it smooth, though this is with all settings up full. You will probably get a passable experience with the laptop but it won't be as good quality as playing it on a monitor.

Semicidal
Honored Guest
It really comes down to you man. If you can run ED on ultra and get only 60 frames, you're not gonna get 60 frames on ultra, but medium MIGHT be okay. If you can get like 80-100 FPS on ultra, then going to medium in the rift is more practical.
I dont know my FPS count, but ED runs fine on medium in VR on my gtx 760 (desktop graphics). Maybe find a comparable benchmark between your card and mine?
Side note, when i say it runs fine I mean no judder, and I do not notice what they call high persistence. This doesn't mean its not there, just that I never notice it. I do not know my actual FPS count, just that its a smooth experience (except jumping into system to system frameshift).

DevHaste
Honored Guest
"zk85" wrote:
I currently play Elite dangerous on pretty much ultra settings on my 860m laptop, but until now I cant find a single person who can tell me if he/she tried it on an 860m with an oculus. 😞

"wowwow9" wrote:
I am running a gtx970 and the game still judder. I have to lower ED setting to mid level and disable some effect. My experience is that oculus is eating up much resources, more than you expect.



I don't know how many times I have to tell the OP this. (This is the 4th post by the OP asking the same question)

On a 860M in 2D the game can run at around 35 Frames Per Second. Even on the lowest settings its unlikely that ED can run on that specific GPU reaching the target of 150 frames per second. (150 = 75 in 3D due to rendering two different views for each eye)

The 860M is extremely underpowered compared to Desktop GPU's. Some Tablets and Mobile Phones are more powerful in terms of 3D rendering performance!

zk85
Honored Guest

I don't know how many times I have to tell the OP this. (This is the 4th post by the OP asking the same question)

On a 860M in 2D the game can run at around 35 Frames Per Second. Even on the lowest settings its unlikely that ED can run on that specific GPU reaching the target of 150 frames per second. (150 = 75 in 3D due to rendering two different views for each eye)

The 860M is extremely underpowered compared to Desktop GPU's. Some Tablets and Mobile Phones are more powerful in terms of 3D rendering performance!


First of all this is the first post I ask about this directly since I didnt get any answers regarding Elite dangerous one I asked about it as a side question in my other posts.

Secondly, I get around 50 Frames on ultra running Elite dangerous, heck most modern games I run on very high to ultra (not that I would want to run it on ultra with oculus on, heck I would be happy with medium settings).

because there is no real way I can (or you can) measure how a game can run on the oculus save but to actually try it (seeing as there have been surprising results and reports of demos running well on machines that people thought shouldnt) I am sorry I didnt take your word on it as the final end all of answers. there are many factors, including the processor and ram (sometimes even if you have an ssd or not) and how the game/app is programmed that contribute to how many frames per seconds u can push out of your machine and to how well optimized it is to run with the rift.

Thank you for your input, but I specifically asked people who have tried elite dangerous and are speaking from their experience for the very reason I mentioned above.

zk85
Honored Guest
"Semicidal" wrote:
It really comes down to you man. If you can run ED on ultra and get only 60 frames, you're not gonna get 60 frames on ultra, but medium MIGHT be okay. If you can get like 80-100 FPS on ultra, then going to medium in the rift is more practical.
I dont know my FPS count, but ED runs fine on medium in VR on my gtx 760 (desktop graphics). Maybe find a comparable benchmark between your card and mine?
Side note, when i say it runs fine I mean no judder, and I do not notice what they call high persistence. This doesn't mean its not there, just that I never notice it. I do not know my actual FPS count, just that its a smooth experience (except jumping into system to system frameshift).


I see, thanks bro much appreciated 🙂

zk85
Honored Guest
"Wireline" wrote:
I even get judder on a superclocked 980. Two in SLI will make it smooth, though this is with all settings up full. You will probably get a passable experience with the laptop but it won't be as good quality as playing it on a monitor.



damn judder with a 980? what kind of a legendary beast does the rift need to run! 😛 regardless I cant wait 😛