03-18-2014 11:45 AM
"I was trying to build the most immersive gaming setup possible," he explains. "It was kind of an obsession, beyond just 'I want to get better graphics.' It was: 'How can I get something that is as close to real life as possible?' And that's kind of what got me started looking hard at VR.
The moment Carmack started showing off Luckey's work, Luckey quit school. So much for college and a planned major in journalism. He'd been planning to make a full-time living as a tech reporter, one who actually understood tech. But then? He saw his moment. He saw VR's moment, so he dropped out. "I said, 'I can always go back to school, but opportunities like this don't come along very often and if I don't give this everything I've got right now I'm going to regret it later.'"
"The holodeck, I think, is the complete wrong way to go about doing perfect virtual reality," he says. "What the holodeck is doing is trying to make a virtual world that can piggyback onto the end of all of your senses: onto your taste buds, onto the nerves of your fingers, onto everything else. That would be insanely hard and I don't think we'll ever do that."
How often do people in the porn industry call him?
"All the time."
03-18-2014 01:26 PM
How often do people in the porn industry call him?
"All the time."