06-20-2017 04:18 PM
06-20-2017 04:26 PM
06-20-2017 04:43 PM
06-20-2017 04:59 PM
06-21-2017 06:38 AM
06-21-2017 09:11 AM
06-21-2017 09:41 AM
06-21-2017 10:10 AM
falken76 said:
It has to be down to the individual. Hell, I felt immersion or "presence" when I played Quake 1 and 2 when they were new and 3d powered GPUs were just hitting the scene with cards like the Diamond Monster 3D add on card. Firing a rocket down a hallway and seeing the faked lighting that lit the walls as that rocket traveled down the corridor was amazing and gave you the feeling of "being right there"
Maybe it felt that way because it was "New". We had Playstation 1 style gfx before that time with all the software rendering. VR gives me that same level of Awe that a 3d gfx card when they first hit the scene. But I certainly know I feel presence or immersion in VR because I've caught myself more than a few times trying to touch or lean on a desk that only existed in game.
06-21-2017 10:58 AM
06-21-2017 11:03 AM
Roaster said:
There was a video experience where you're tied to a motorcycle and they jump it off a pier into the water. That was uncomfortably present.
Dreadhalls did it for some. You might feel presence calibrating cores in the Lab. You have to let yourself go a bit like reading a book.