05-05-2016 12:11 PM
05-22-2016 10:09 AM
CardinalStorm said:
Chivas said:
Yes the 1080 has a nice performance upgrade, but it may not be worth upgrading from a 980ti for general gaming, BUT what people are forgetting is the possible VR optimizations in these new gpu's that could completely blow away the 980ti. The question is what kind of hoops do developers have to jump thru to access these VR optimizations. Some say, only DX12 and NVGameWorks can apply, but I'm not so sure. Since there is new hardware on these 1080s to accomplish VR optimizations like multi projection, it could be accessible by a knowledgeable coder.
As far as I know, Simultaneous Multi Projection has been possible since the release of Maxwell 2.0. Back then, Nvidia were touting it as Multi Projection Acceleration and devs were using Multi-Res Shading to improve 4K renders, as well as VR.
Basically, this kind of tech is possible on both Maxwell 2.0 and Pascal. Now, whether Nvidia have altered the name slightly (from Multi Projection Acceleration [MPA] to Simultaneous Multi Projection [SMP]) to help market the 1080 as some kind of VR specialist card, I don't know. But I'm pretty sure that Cyan, the Myst creators, who're developing Obduction, and using this tech in that very game, have categorically stated that SMP is working on both 9 and 10-series Nvidia GPUs.
If this is no longer the case, I do hope Nvidia aren't going to disable such features at driver level, just to shift the 1080/1070. It wouldn't be the first time Nvidia delayed "new" tech from being enabled on capable previous GPUs.
05-22-2016 10:15 AM
05-26-2016 12:00 PM