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Generally disappointed

Cats_in_love
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I received the Quest 2 as a gift.   I've had a chance to focus exclusively on it as my PC is out.  I am pretty much disappointed with it as a stand alone device.  It feel like a pre-beta demo, a proof of concept. 

 

The only value is in Echo VR.  If, and only if, Echo is what I were looking for, would the standalone unit have value.  That is not accurate.  If someone is willing to spend $300 on a childrens toy for their 8-10 year old, then it's worth keeping them busy. The remaining included software is little more than proof if concept.  The browser nicely connect to the internet, thankfully.  But I am better off just using a pc. YouTube is good, but again a tablet works as well.  If privacy viewing porn is your thing, I have to give it credit for that. There are some cute free demos, like Elixer.  And what adult doesnt like fishing or poker.  There are even a few on the net like chess and flappybird. But again, proof of concept demos and games to babysit the children.  How many times do you want to ride a roller coaster or fly with the Blue Angels before your body recognizes gravity hasnt changed?  That is about it.  

 

Sure, there is a store with a limited number of titles.  Are there games for everyone's interest?Well, I havn't found anything.  I happen to be interested in survival, "open world" games or simulation games like Cities Skylines.   My birthday was on April 15th.  It is May 9th and I have yet to find anything that is attractive enough to take me away from what is better done on a PC. Venues? Seriously? A 3D lobby to go watch 2D theature.  And the fantacy that this device is going to provide business level productivity software is ... sorry, I really dont want to be rude, but... deluded.

 

Funny thing, after some searching, I did find a nice collection of games offered by an unassociated vendor.  Those do seem to have a bit more promise.  Oh, wait..I have to figure out how to enable developer mode, install software on my phone, basically hacking the system to install them. 

 

I have always impressed by how Windows PCs come with a suite of preinstalled software that is immediately of value.  But then, PCs are suited to productivity.  There are a few of basic games, not one. A text editor, email, calculator, browser, paint, basic video editing, even a basic 3D modelling.  Immediately, it has unique utility that will last.  No, Quest doesnt get credit for having a browser.  I already have one on a PC, and it also has a clock and demos 3D modelling

 

The controls are nothing more than sloppy. And that is not a form and function problem.  Half of it is simply effort and programming.  They do come with a joy stick. I do have fine motor control of my fingers. And yet a rather intuitive use on the virtual keyboard is completely over looked.  There are ten buttons available on the controllers not used for the system.  And more if one is used as a modifier.  How about tab and enter? How copy an paste buttons.

 

What really got me was when I thought it might be usefull to do some 3D sketch, like I would with paint.  Yet the a most obvious and basic utility is missing.  I can find basic 3D modelling on a PC  but a utility to draw lines in VR?  

 

I wonder.  Is Oculus a supposed to be a stand alone display for the PC?   Is it supposed to be an internet interface, a sort of internet phone?  Is it a stand alone game console like Xbox? Is it trying to be a portable gaming device like the Nintendo Switch?  What is it trying to be?  It seems to be trying to do everything and ending up doing nothing well.  

 

I've been desperate for my computer.  This was a gift.  I live on a computer at work and home. I appreciate the utility. It has some promise.  I may take it back.  I got a chance to try it with Subnautica.  You owe Steam quite  a bit because without their software, Quest does not work.  If I had only one thing to point out it is that.  Without Steam, this would have no value. I would have returned it immediately.

 

Look. I am tired now. I'm about done trying it out. I had this thout about doing some 3D sketching for visualizing an equation. Just basic back of an envelope sketch. That kinda solidified my sense of it.  Other than that, I wasn't really sure how this email would go.  So here it is. Do with it what you may. 

 

Objectively,

Sean

22 REPLIES 22

 Again, you are being dismissive and fault finding, picking through for some small item to be dismissive about.

 

I just spend the holiday troubleshooting the Oculus Link, following a lengthy procedure provided by customer support to find out why the Oculus software isn't recognizing the 3.0 and 3.1 USB ports.

 

Oddly, it worked once, long enough for me to manage to get Subnautica up and running.  Unfortunately, it hasn't worked since.

 

I had a chance to Void Racer, which I do enjoy. But F-Zero on the Nintendo, from four decades ago was as enjoyable. And Echo VR has it's positive points as does Crashland and SuperHot and a number other games that are for the stand alone unit. 

But at this point, they are not outweighing the rest of the experience in issues that are not living up to as advertised. As far as linking to games on my PC, and I have a preference for open world games, they have been inconsistent in functioning.

 

So at this point, yes, I am finding a certain level of irritation in a lack of positive feedback from the trigger and the grab buttons when fully pressed. But hey, maybe that's because the only thing I've been able to enjoy are a games that the Nintendo was able to run, oh, except the are in fuzzy 3D.

 

Sorry if my opinion and experience isn't your opinion and experience. But I'm not you.

I was finally able to get the link working for a short period of time and access to the computer as advertised.. There's a calculator. But then why exit the Quest to get to a calculator?

 

So, again with the dismissive attitude.  I get the sense that you don't have the experience to have played on the Nintendo 64 that had games on par to the Quest 2.   


@Cats_in_love wrote:

 Again, you are being dismissive and fault finding, picking through for some small item to be dismissive about.

 


Claiming that there is no mechanical feedback from the controllers is no "small item" at all. That is a rather big claim to make, considering the implications it would have if it were true. But it's not true, and it's odd for you to ignore the truth of the matter and instead try to focus on me more personally simply because I called out what's actually true in regards to how the controllers work.

 

I would counter your current argument by stating that you may be the one who is dismissive and finding fault, picking through non-factual, and borderline fictional, claims in order to make the situation worse than it really is.

 

 

 


@Cats_in_love wrote:

So at this point, yes, I am finding a certain level of irritation in a lack of positive feedback from the trigger and the grab buttons when fully pressed. But hey, maybe that's because the only thing I've been able to enjoy are a games that the Nintendo was able to run, oh, except the are in fuzzy 3D.


I'm able to use both of my PC's to run SkyrimVR (as one example) and enjoy my Quest 2 with a VR experience that is far beyond fuzzy 3D. It's difficult to find out where your issues truly reside, since you don't seem very interested in finding a solution but rather in finding fault where it doesn't apply.

 

 

Case in point, the issues you are having would be the same no matter which product you choose: HTC Vive, Valve Index, HP Reverb, etc. I would recommend doing a bit more active research on YouTube at the very least to get a solid baseline understanding of VR Hardware, Software, and configurations. In my honest opinion, you are lacking in those areas in ways that are the true cause of your current situation. And it is better to increase your understanding of the platform rather than lashing out at the platform itself.