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Gotta vent, then leave oculus for now.

aamike68
Honored Guest
On Palmers responses to those tracking and occlusion questions.

This I find so crazy. Anyone who feels reassured by Palmers response is a fool. He didn't give a straight yes or no answer. He said it's impossible to tell until everything is released. What a bullsh*t "answer". He knows what oculus's tech can do vs what vives tech can do. It's a yes or no answer, not a paragraph beat around the Bush "pretty much the same" answer. Consider me lost as a customer. Good luck with your restricted bs business practices. You want to sell me a product? Show me, don't expect me to throw money at you because you say it'll be just as good as your competitors. And everyone expecting a bump in the queue, I was a may pre-order because oculus didn't expect that many orders within 4 years of talk and hype. I am so mad guys. I followed them for such a long time, and only twitter and reddit responses are what we can expect from the "founder" of next gen vr. HTC and valve gave there product to the masses and told them to flaunt it. Guess what? It worked. I was holding off on canceling my Pre-order, but what's the point? Lol only thing oculus has is exclusives. Big whoop. Once they realize they have to appeal to the other half of the market they'll open up. Thanks for letting me vent. Ugh... It's just so frustrating guys....
23 REPLIES 23

greeneblitz
Expert Protege
Just about every Vive supporter that's I've ever read or heard comes off as either desperate to tell you why the Oculas is so bad or or desperate to convince you (or themselves) how great the Vive will be, and funny thing most have likely tried neither HMD.

Kalec84
Heroic Explorer
"aamike68" wrote:
On Palmers responses to those tracking and occlusion questions.


What? were? when? please link (i'm italian is hard for me to find stuff in english ç_ç )

Luciferous
Consultant
Yep the radio silence is torture but don't you find it makes it even more exciting. This is the third release for me now and every time it's like Christmas with this unknown surprise arriving on my door step. 😄

TheDynamo
Honored Guest
If the Oculus storefront is anything like the one for Gear VR then I think it still needs a little more development but it does the job inside the Gear VR. They did a big update on the Gear VR recently i.e Oculus can now add comments and view full screen images of Game previews etc but this is the sort of stuff that should have been done a long time ago not a couple of days ago.

Bob821
Honored Guest
"aamike68" wrote:
On Palmers responses to those tracking and occlusion questions.

This I find so crazy. Anyone who feels reassured by Palmers response is a fool. He didn't give a straight yes or no answer. He said it's impossible to tell until everything is released. What a bullsh*t "answer". He knows what oculus's tech can do vs what vives tech can do. It's a yes or no answer, not a paragraph beat around the Bush "pretty much the same" answer. Consider me lost as a customer. Good luck with your restricted bs business practices. You want to sell me a product? Show me, don't expect me to throw money at you because you say it'll be just as good as your competitors. And everyone expecting a bump in the queue, I was a may pre-order because oculus didn't expect that many orders within 4 years of talk and hype. I am so mad guys. I followed them for such a long time, and only twitter and reddit responses are what we can expect from the "founder" of next gen vr. HTC and valve gave there product to the masses and told them to flaunt it. Guess what? It worked. I was holding off on canceling my Pre-order, but what's the point? Lol only thing oculus has is exclusives. Big whoop. Once they realize they have to appeal to the other half of the market they'll open up. Thanks for letting me vent. Ugh... It's just so frustrating guys....


For the record, I have a pre-order in for the Vive. I do not intend to cancel it. BUT.. I could complain a bit about Vive also in terms of getting straight information. For a long time I heard about room scale. I heard 15 x 15. I now believe that is a misleading number. Perhaps 11.5 x 11.5. Perhaps even less with the relatively short supplied tether cable, which would normally have to reach vertically to the headset as well as reach horizontally from the computer. IOWs I believe it really won't reach horizontally as far as its own length.

All that is IF the maximum distance for base stations is actually about 16 feet (5 meters), as I believe the Vive Pre manual indicates. And I suspect that information is also wrong.

I have spent some time trying to figure out where to put it. Basement ceiling is too low. Upstairs has ceiling fans and light fixtures. Moving furniture is a PITA. And wanting to get 15 x 15 has probably been a total waste of time.

VizionVR
Rising Star
"Bob821" wrote:
"aamike68" wrote:
On Palmers responses to those tracking and occlusion questions.

This I find so crazy. Anyone who feels reassured by Palmers response is a fool. He didn't give a straight yes or no answer. He said it's impossible to tell until everything is released. What a bullsh*t "answer". He knows what oculus's tech can do vs what vives tech can do. It's a yes or no answer, not a paragraph beat around the Bush "pretty much the same" answer. Consider me lost as a customer. Good luck with your restricted bs business practices. You want to sell me a product? Show me, don't expect me to throw money at you because you say it'll be just as good as your competitors. And everyone expecting a bump in the queue, I was a may pre-order because oculus didn't expect that many orders within 4 years of talk and hype. I am so mad guys. I followed them for such a long time, and only twitter and reddit responses are what we can expect from the "founder" of next gen vr. HTC and valve gave there product to the masses and told them to flaunt it. Guess what? It worked. I was holding off on canceling my Pre-order, but what's the point? Lol only thing oculus has is exclusives. Big whoop. Once they realize they have to appeal to the other half of the market they'll open up. Thanks for letting me vent. Ugh... It's just so frustrating guys....


For the record, I have a pre-order in for the Vive. I do not intend to cancel it. BUT.. I could complain a bit about Vive also in terms of getting straight information. For a long time I heard about room scale. I heard 15 x 15. I now believe that is a misleading number. Perhaps 11.5 x 11.5. Perhaps even less with the relatively short supplied tether cable, which would normally have to reach vertically to the headset as well as reach horizontally from the computer. IOWs I believe it really won't reach horizontally as far as its own length.

All that is IF the maximum distance for base stations is actually about 16 feet (5 meters), as I believe the Vive Pre manual indicates. And I suspect that information is also wrong.

I have spent some time trying to figure out where to put it. Basement ceiling is too low. Upstairs has ceiling fans and light fixtures. Moving furniture is a PITA. And wanting to get 15 x 15 has probably been a total waste of time.


It's odd to see Vive questions on the Oculus forums, and it feels odder when I answer them, but here goes.

15' x 15' was reported in very early articles but wasn't yet officially verified. It wasn't until we saw the Vive installation manual that we saw it was actually "maximum distance of 15' between the base stations". This of course creates an area smaller than 15 x 15 feet.

HOWEVER, and this is important when considering room scale, Stress Level Zero has released a video showing two base stations tracking flawlessly at 27 feet apart!.

Also, just so you're aware, you do not need to devote your room the maximum area. Room scale developers are creating scaleable content. An area as small as 1.5 x 2.5 meters is all that's required for room scale content.

Hope this info helps.
Not a Rift fanboi. Not a Vive fanboi. I'm a VR fanboi. Get it straight.

maxpare79
Trustee
"vizionvr" wrote:
"Bob821" wrote:
"aamike68" wrote:
On Palmers responses to those tracking and occlusion questions.

This I find so crazy. Anyone who feels reassured by Palmers response is a fool. He didn't give a straight yes or no answer. He said it's impossible to tell until everything is released. What a bullsh*t "answer". He knows what oculus's tech can do vs what vives tech can do. It's a yes or no answer, not a paragraph beat around the Bush "pretty much the same" answer. Consider me lost as a customer. Good luck with your restricted bs business practices. You want to sell me a product? Show me, don't expect me to throw money at you because you say it'll be just as good as your competitors. And everyone expecting a bump in the queue, I was a may pre-order because oculus didn't expect that many orders within 4 years of talk and hype. I am so mad guys. I followed them for such a long time, and only twitter and reddit responses are what we can expect from the "founder" of next gen vr. HTC and valve gave there product to the masses and told them to flaunt it. Guess what? It worked. I was holding off on canceling my Pre-order, but what's the point? Lol only thing oculus has is exclusives. Big whoop. Once they realize they have to appeal to the other half of the market they'll open up. Thanks for letting me vent. Ugh... It's just so frustrating guys....


For the record, I have a pre-order in for the Vive. I do not intend to cancel it. BUT.. I could complain a bit about Vive also in terms of getting straight information. For a long time I heard about room scale. I heard 15 x 15. I now believe that is a misleading number. Perhaps 11.5 x 11.5. Perhaps even less with the relatively short supplied tether cable, which would normally have to reach vertically to the headset as well as reach horizontally from the computer. IOWs I believe it really won't reach horizontally as far as its own length.

All that is IF the maximum distance for base stations is actually about 16 feet (5 meters), as I believe the Vive Pre manual indicates. And I suspect that information is also wrong.

I have spent some time trying to figure out where to put it. Basement ceiling is too low. Upstairs has ceiling fans and light fixtures. Moving furniture is a PITA. And wanting to get 15 x 15 has probably been a total waste of time.


It's odd to see Vive questions on the Oculus forums, and it feels odder when I answer them, but here goes.

15' x 15' was reported in very early articles but wasn't yet officially verified. It wasn't until we saw the Vive installation manual that we saw it was actually "maximum distance of 15' between the base stations". This of course creates an area smaller than 15 x 15 feet.

HOWEVER, and this is important when considering room scale, Stress Level Zero has released a video showing two base stations tracking flawlessly at 27 feet apart!.

Also, just so you're aware, you do not need to devote your room the maximum area. Room scale developers are creating scaleable content. An area as small as 1.5 x 2.5 meters is all that's required for room scale content.

Hope this info helps.


The reason for this is that the SteamVR forum is basically a ghost town, every time I wrote something there, there has not been anyone to answer or join the conversation...And if you look over there tons of thread, but not many participants...lots of thread unanswered. And there are no official VIVE forums

And I know that old geezer like me don't really like the Reddit format, I prefer to stick to my forums 🙂

And we are a friendly bunch who like to answer anything VR 🙂 well most of us anyway
I am a spacesim/flightsim/racesim enthusiast first 🙂 I9 9900k@5.0, 32gb RAM/ 2080ti Former DK2, Gear VR,CV1 and Rift S owner

Anonymous
Not applicable
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przecinek
Rising Star
"aamike68" wrote:
On Palmers responses to those tracking and occlusion questions.

This I find so crazy. Anyone who feels reassured by Palmers response is a fool. He didn't give a straight yes or no answer. He said it's impossible to tell until everything is released. What a bullsh*t "answer". He knows what oculus's tech can do vs what vives tech can do. It's a yes or no answer, not a paragraph beat around the Bush "pretty much the same" answer. Consider me lost as a customer. Good luck with your restricted bs business practices. You want to sell me a product? Show me, don't expect me to throw money at you because you say it'll be just as good as your competitors. And everyone expecting a bump in the queue, I was a may pre-order because oculus didn't expect that many orders within 4 years of talk and hype. I am so mad guys. I followed them for such a long time, and only twitter and reddit responses are what we can expect from the "founder" of next gen vr. HTC and valve gave there product to the masses and told them to flaunt it. Guess what? It worked. I was holding off on canceling my Pre-order, but what's the point? Lol only thing oculus has is exclusives. Big whoop. Once they realize they have to appeal to the other half of the market they'll open up. Thanks for letting me vent. Ugh... It's just so frustrating guys....


As it stands Vive's tracking solution is superior but everything else seems to have been nailed by Rift not Vive (imo). Palmer honestly doesn't seem to think his tracking solution is in any way worse and belives in his vision.

I do agree with some of your points about the need to "flaunt" the product and lack of anything other than "twitter PR". If I were you I would still wait with cancelling until it's your turn to pay, but it's your choice 🙂

"maxpare79" wrote:

The reason for this is that the SteamVR forum is basically a ghost town, every time I wrote something there, there has not been anyone to answer or join the conversation...And if you look over there tons of thread, but not many participants...lots of thread unanswered. And there are no official VIVE forums


I know what you mean. It took me a while to get used to Reddit format too, but in the end it's not too bad. I even don't mind downvoting, helps keep negativity at bay (unless there's more trolls than normal posters then everything positive will get downvoted lol - i've seen this happen in some subreddits). And there's already an active community in /vive sub, so once my Vive arrives I will look for demo content over there.