08-21-2017 12:21 AM
Interesting news considering it wasn't very long ago that HTC executives explained why a Vive price cut was unnecessary. Those reasons seem to still apply today, giving rise to insight that perhaps HTC feels the pressure from the aggressive Oculus pricing in order to remain viable (and alive) in the high-end VR Market.
From E3 2017:
Sources:
https://uploadvr.com/htc-vive-now-599-gets-permanent-200-price-cut/
https://www.roadtovr.com/htc-explains-vive-price-cost-lowered-cut-discount/
08-21-2017 08:22 AM
08-21-2017 08:31 AM
08-21-2017 08:42 AM
08-21-2017 09:00 AM
Atmos73 said:
Its a HUGE problem with the Oculus business model.
Atmos73 said:
As soon as OH goes the way of OpenXR people can buy any HMD without the need for Revive. The Vive with Lighthouse has allways been more popular over the Rifts constellation system despite the Rifts more competitive price. How is FB going to stop the slow decline in Rift sales when Vive has direct access to the expensive AAA titles FB are investing in? OH can't survive with OpenXR, the Rift can't survive with Constalation and with Valve, Zenimax and HTC all throwing down AAA titles it's hard to see where FB will go In 2018.
08-21-2017 09:09 AM
Atmos73 said:
I've always from day one said Oculus has problems with its business model.
08-21-2017 09:14 AM
BeastyBaiter said:
Hard to say if the OH store will survive, it's a nice looking store and well integrated into the headset, far better than steamVR is. But it lacks content and ultimately that's what counts. In any case, it's good to hear Vive dropped their price too. I think OR still edges them out but the more we can get into VR the better. For me, I'd been eyeing a headset ever since the OR kickstarter days. I wanted to wait for the retail version and was willing to spend about $300 for it. It wasn't until the summer sale that I finally got what was expected, mostly. I view the touch controllers as a $100 addon, planned to resell them initially but I've since been converted. They are pretty nice.
08-21-2017 09:28 AM
Atmos73 said:
Zenbane said:
Atmos73 said:
Its a HUGE problem with the Oculus business model.
yeah yeah... you call everything a "huge problem with the Oculus business model," right up until HTC copies it. Then it's the greatest thing in your kitchen since sliced bread 😛
I've always from day one said Oculus has problems with its business model. The same way I backed Blu-ray when most people wanted cheap HD-DVD plays. I just knew Sony, Disney and Fox couldn't loose. As soon as Warner Bros caved in it was game over. The same way if Oculus support OpenXR its game over.
08-21-2017 09:28 AM
08-21-2017 09:37 AM
08-21-2017 10:04 AM
Atmos73 said:
I've always from day one said Oculus has problems with its business model. The same way I backed Blu-ray when most people wanted cheap HD-DVD plays. I just knew Sony, Disney and Fox couldn't loose. As soon as Warner Bros caved in it was game over.