05-03-2020 03:53 AM
05-11-2020 06:01 AM
05-11-2020 07:34 AM
RattyUK said:
Valve probably did spur a boost in sales of VR HMD's as there have been many posts over the years asking for HL3 etc. Alyx is certainly a new generation of fidelity for VR and hopefully is just the start of many good things as Valve have been able to demonstrate admirably just what can be achieved in VR (if you have the resources and time to throw at it!)
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
05-11-2020 08:15 AM
RuneSR2 said:
RattyUK said:
Valve probably did spur a boost in sales of VR HMD's as there have been many posts over the years asking for HL3 etc. Alyx is certainly a new generation of fidelity for VR and hopefully is just the start of many good things as Valve have been able to demonstrate admirably just what can be achieved in VR (if you have the resources and time to throw at it!)
I just hope Valve hasn't set the bar too high - making all upcoming games look more or less bad.
Then again, maybe that's nothing new - I've had that feeling due to Lone Echo for more than 2 years, lol.
05-11-2020 09:19 AM
05-11-2020 09:45 AM
RuneSR2 said:
.....I'm thinking much the same - if availability of Valve and Oculus hmds hadn't suffered from Covid-19 reductions, the Alyx effect may have been even bigger. I've read many persons saying they bought a hmd just to play Alyx. Interesting how sales go when the lock-down stops... the Alyx effect may be here for a long time...
EDIT: Just read that Valve now ships to Italy again - hopefully we'll see more normal hmd availability before Summmer...
https://www.reddit.com/r/ValveIndex/comments/ghk0zb/valve_ships_to_italy_again/
05-11-2020 05:03 PM
Shadowmask72 said:
Regardless of the actual numbers, a gain is a gain and that's all right in my book.
05-12-2020 01:05 AM
05-12-2020 03:49 AM
05-12-2020 04:39 AM
05-12-2020 06:02 AM
DaftnDirect said:
.....
If Oculus open up to all hardware they would be effectively saying, software is now our business and that business model is much more problematic because of Steam's dominance. Steam isn't confined to VR so derives a huge income from pancake gaming, and will do for a long time to come. For a VR-only company to compete on those terms is not really feasible in my opinion.