10-04-2014 05:49 PM
“Hold on a second, we haven’t confirmed that Valkyrie’s on PC. It’s capable of playing on PC right now, but we haven’t confirmed what we’re going to launch it on.” David Reid- Eve Valkyrie chief of marketing
10-13-2014 04:31 AM
10-13-2014 04:45 AM
10-13-2014 04:49 AM
10-13-2014 04:52 AM
10-13-2014 04:53 AM
"steveoz32" wrote:
Most titles are locked at 30FPS, I can't see how any rich or detailed game can run at the rate needed with any reasonable quality.
10-13-2014 05:12 AM
"Lagahan" wrote:"steveoz32" wrote:
Most titles are locked at 30FPS, I can't see how any rich or detailed game can run at the rate needed with any reasonable quality.
Carmack nails it here: https://twitter.com/ID_AA_Carmack/status/446271995668217857
They're gonna have to downgrade visual quality to compensate for the render load, for reference Gran Turismo 5 and WipEout HD ran at 1080p 60fps on PS3 so if Valkyrie has that level of graphics on the Morpheus I'd say it'll be pretty satisfactory.
10-13-2014 06:08 AM
10-13-2014 06:29 AM
"SiggiG" wrote:
Yes it's true the PS4 is nowhere close to a modern gaming PC in terms of performance, and it is indeed a challenge.
But we have already shown Valkyrie running on a PS4+Morpheus at 60 fps at Gamescom and other events this year.
10-13-2014 08:02 AM
"steveoz32" wrote:"SiggiG" wrote:
Yes it's true the PS4 is nowhere close to a modern gaming PC in terms of performance, and it is indeed a challenge.
But we have already shown Valkyrie running on a PS4+Morpheus at 60 fps at Gamescom and other events this year.
That's interesting, although I assume that was rendering a limited number of objects and running calculations against a small number of players in a demo as apposed to a full blown environment?