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How much would it cost devs to add VR support to most games?

l1ing
Honored Guest
Maybe it's a naive notion, but with UEVR being free and working pretty well for so many games.....would it really cost devs that much to just have official VR support?
 
I know that VR gaming is still very niche and completely understand why devs aren't taking the big risk of VR from the ground up titles, but the almost complete lack of hybrid titles is what's really depressing. No Man's Sky is one of the few games I can think of that ships with the standard version and VR in the same package.
 
Even if it were $5 more to "unlock" the VR feature I'd be willing to do that. I don't know if enough copies would be sold to justify the dev time but that's why I'm curious how much additional cost it would actually be.
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