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How to output to a second 2D screen when one person playing?

sunspot
Honored Guest
Hi guys,
We'd like to present an Oculus game to a large group of people. Not everyone will have an Oculus headset, so we'd like to output to both the Oculus and a second 70' TV display. The problem is that the project uses an Oculus plugin to render its output, so all they output is two distorted circles, which doesn't display comfortably.
Which solution may I use to present it without telescope circle when one person playing oculus?
Many thanks.
2 REPLIES 2

cybereality
Grand Champion
You can do this in Unity 5.1, without the double distortion, but the image on the monitor is stretched out.
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VizionVR
Rising Star
The devs at Targem achieved a perfect fullscreen mirror mode for their game, BlazeRush.
Not a Rift fanboi. Not a Vive fanboi. I'm a VR fanboi. Get it straight.