Hi guys, We'd like to present an Oculus game to a large group of people. Not everyone will have an Oculus headset, so we'd like to output to both the Oculus and a second 70' TV display. The problem is that the project uses an Oculus plugin to render its output, so all they output is two distorted circles, which doesn't display comfortably. Which solution may I use to present it without telescope circle when one person playing oculus? Many thanks.