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How to use the Oculus CV1 as a normal monitor?

TraxXavier
Honored Guest
I would like to use the Oculus CV1 as a normal monitor, that is no head tracking just put the desktop onto the two build in displays. As simple as that.
When I bought it i assumed that would be trivial, but apparently it is not, the rift is not detected as a normal screen (unlike all my previous 3d glasses i used).

So how can I achieve my goal with the oculus?

29 REPLIES 29

kojack
MVP
MVP

Grobm said:

I totally understand were @TraxXavier is coming and why they are asking if it is possible. Some of us like to have mutliple views from one PC for multiple reasons... instructor views, installatiins that may want to show numerous data points of the simulation/experiencr the user os running.


No, TraxXavier is talking about viewing the normal non-vr desktop on the rift, which won't work. (It worked on DK1 and early DK2, but was unusable for the same reasons I listed above. Also unusable on Vive for the same reasons). But it sounds like you are talking about multiple views of a VR game so others can see it on a monitor, which is already supported in many oculus programs.


Grobm said:

Due to how Oculus implemented direct SLI intergration it kind screws that methodology up.


Oculus didn't implement "direct SLI integration". There's no SLI support from Oculus, they recommend you don't do it.
Nvidia made VR SLI, AMD made Affinity MultiGPU, both of which are VR compatible. But neither of these affect how the rift isn't seen by windows as a monitor.


This is very roughly what you'd see if you tried to view this forum on a CV1 directly as a monitor:

Author: Oculus Monitor,  Auto Oculus Touch,  Forum Dark Mode, Phantom Touch Remover,  X-Plane Fixer
Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich
Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2

TraxXavier
Honored Guest
Distorted image would be fine...

but anyhow... hmm...

For my application I want the user to see the image of two cameras (one for each eye) with my previous 3d glasses st1080 from siliconmicrodisplay that was easy it detected as a monitor and took data in side by side mode, i.e. I just needed to display the two camera images side by side on the desktop using a simple app and it worked.

Apparently with the rift it wont be so easy so how do I proceed if I want to write a proper rift application that would do the same job?

Also I want to run it of a raspberry pi or similar how to use a Linux based SOC with a HDMI output to serve image data to the rift?

cybereality
Grand Champion
You're going to have a lot of work and/or a lot of problems if you are trying to run Rift on anything other than a Windows platform using the Oculus SDK.
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TraxXavier
Honored Guest
Was this functionality still present in the DK2 version of the rift?
And if so how much bigger in therms of thickness i.e. distance of the most outer part from the face is the DK2 from the CV1?

cybereality
Grand Champion
Using Rift as a regular monitor never worked, even for DK1 or DK2. There were basically the same issues of the image being split in half, possibly rotated, distortion, chromatic aberration, etc. It just doesn't work.
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TraxXavier
Honored Guest
> There were basically the same issues of the image being split in half,
possibly rotated, distortion, chromatic aberration, etc. It just doesn't
work.

That is all perfectly fine with my application!!!

I just have to get the image (preferably from a Pi or an other Linux SoC) displayed on the rift, is that possible with CV1 or DK2? And if so How?
Of cause I would prefer a way that works with the CV1 as I have this already.

cybereality
Grand Champion
It may be possible, yes, but it won't look right without a good deal of work.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

TraxXavier
Honored Guest
Ok, sure, making it look right will be the next step, but first how to make it look at all?

SkateZilla
Expert Protege
DK2/CB Kits, All you'd have to do is remove all Oculus Software, and it will show as an Extended Monitor w/ no Tracking etc.

TraxXavier
Honored Guest
Ok, and os there any way for the CV1 to make it show as an Extended Monitor w/ no Tracking ?