My recently formed VR Development Studio came up with an idea for a VR game and we want to get general opinions on the idea before starting full development. If you would like to help us please read the general idea below and let me know what you think either by filling out the 3-minute survey (this helps a bunch!) or commenting on this post. Thanks for any help! Also at the end of the survey is a link to a download of a 4K wallpaper from a recent level mockup.
Game Idea:
VR Action Platformer where the player plays as a hero in training. The player gains new superpowers by completing missions and exploring the general area. Each power has a movement (and possibly attack) focused ability. By combining multiple abilities players will be able to create their own traversal systems (allowing the player to adapt the VR experience to what they can enjoy). We plan for the missions to be timed courses where you have to get to location in a certain amount or catch up to a specific object. We also want to add in attacking, however, we fear it might be a bit much with the fast movement in VR.
Only 3 minutes to complete, and we'll love you forever! 🙂
I don't think choosing traversal systems based on in-game choices is a good idea. I'm assuming you're talking about teleportation vs free locomotion traversal. What if someone who gets motion sick picks the wrong power?
I'll give you an idea for free. Watch the movie Ready Player One.
Allow the player to customize their avatar in real-time in-game. Allow the player to bring up virtual menus and instantiate items like weapons or grenades or vehicles. Allow player to import their own skins and custom avatars.
Create a simple open world barren volcanic landscape with enemies in caves and castles that can be cleared in coop.
Think Borderlands in VR.
"People come to the Oasis for all the things they can do but they stay for all the things they can be."