Exactly, that was my worry and that's why I cancelled. In fact, it took the Oculus support staff two days just to respond to me and process a cancellation. Imagine if I had a bad Rift, theres not even a working tech support phone number to call - that's pathetic for a company who was bought for $2 Billion dollars. Name one other consumer electronics company where you cant call and talk to a living tech support person.
Lets say this all calms down in June/July and orders are a bit more fluid then, consider the following scenarios
A ) If I wait til June/July....I get the rift then, B ) If I preoreder and it arrives in April/May but is faulty, I have to return and not receive til June/July
So both ways I ended up with June/July.
Now 2 scenarios:
C ) My April/may Cv1 is fault free.....so Im good..in april/may (WOOHOO) D ) My June/Jule rift I waited for has a fault..now because I waited I have to send it back again and probably become Aug/Sept
So in both situations Fault/Not Faulty.............doesn't waiting still end up being worse?
I got a faulty dk2 (bad cable). It was very early after release. Oculus shipped a replacement and sent me a return shipping label for the old one on the same day. It took about three weeks of emails to get to that point but at least I didn't have to wait for them to get the old one back before sending the replacement.
It was actually a fairly pleasant experience relative to the current Oculus communication standards.