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In need of a new graphic card

Abnormalprince
Honored Guest
My budget is between $1000 and $1500 USD; Looking for suggestions.
Thanks

(Link me to a site if located online)
12 REPLIES 12

Panpiper
Honored Guest
Right now in that price range, a water cooled Titan X. You'll get more bang for the buck though if you do two water cooled GeForce 980s though, in exchange for the occasional headache of SLI.

raidx
Protege
Nvidia Titan X

end of discussion

Abnormalprince
Honored Guest
Thanks guys for the suggestions so far.
I'm in the process of building a nice new rig which I hopefully won't have to upgrade for cv1.
Looking on newegg; all sold out though.

Btw I don't want a pump to go out in 6 months ether.

cybereality
Grand Champion
Don't do SLI. It adds latency and compatibility issues. You'll want at least a 970. Of course, if you can afford it, you probably can't go wrong with a Titan X. I don't think water-cooling is necessary unless you are doing heavy overclocking. For me, I am much more concerned with stability and longevity of the hardware, so I don't overclock at all anymore. YMMV.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

mtbikergt78
Honored Guest
Wow I sure hope the recommendations change about sli with cv1 as it has two screens. My two sc 980 are pretty useless currently

Panpiper
Honored Guest
"mtbikergt78" wrote:
Wow I sure hope the recommendations change about sli with cv1 as it has two screens. My two sc 980 are pretty useless currently

Right now, SLI/Crossfire do not work for VR. The drivers are not yet ready. However both Nvidia and AMD are working very hard to have the drivers ready before Vive and Oculus CV1 come out. Their solution, to devote one card to each eye screen is both a great way to leverage the power of two cards as well as skirt the latency issues. If you are wanting your system to run a DK2 right now, do not buy two cards, get just the one and plan for another maybe when the drivers mature.

Anonymous
Not applicable
"Panpiper" wrote:
"mtbikergt78" wrote:
Wow I sure hope the recommendations change about sli with cv1 as it has two screens. My two sc 980 are pretty useless currently

Right now, SLI/Crossfire do not work for VR. The drivers are not yet ready. However both Nvidia and AMD are working very hard to have the drivers ready before Vive and Oculus CV1 come out. Their solution, to devote one card to each eye screen is both a great way to leverage the power of two cards as well as skirt the latency issues. If you are wanting your system to run a DK2 right now, do not buy two cards, get just the one and plan for another maybe when the drivers mature.



I find it unlikely that we'll even need dual HDMI/DP, or SLI, to hook up a dual screen HMD. This can easily be handled by a small circuit somewhere in the cable, or in the HMD. Just treat each screen as half of a whole.

Panpiper
Honored Guest
"jngdwe" wrote:
I find it unlikely that we'll even need dual HDMI/DP, or SLI, to hook up a dual screen HMD. This can easily be handled by a small circuit somewhere in the cable, or in the HMD. Just treat each screen as half of a whole.

I did not mean to imply that one would 'need' SLI/Crossfire for VR. What someone will need however is the ability to output 90 frames per second to the equivalent of a 2560x1440P display. Doing that on the highest graphics settings right now requires two GeForce 980s, anything less and you will either fall below the 90 FPS threshold, or you will have to start toning down the graphics settings.

sparkie14
Expert Protege
I agree ive got 2 gtx 970s sli in my rig and only get 60ish fps on project cars whith everything on max non vr. So if you want to see games like that in VR in all their glory its going to be a combination of direct x12 and new drivers for sli so they can as said earlier devote one card per eye. Direct x12 is promising some big FPS improvements if you can believe the benchmarks.