03-22-2023 06:23 PM
I use VR exclusively on the PC. I do not play Quest native games or use any Quest native software other than Link or Virtual Desktop to connect to my PC.
Eye tracking is a really great tool for future games.
Is this feature accessible for PCVR developers to use with the Quest Pro?
Eye tracking is basically the only reason I am considering buying a Quest Pro. It's the cheapest headset with this capability.
But if that feature is not able to be implemented in PCVR apps then there's no reason for me to buy the headset at all.
I've searched through all the patch notes and can't find anything about this.
Solved! Go to Solution.
03-22-2023 08:54 PM
When using a Quest (1, 2, Pro) through Link, the PC side runs the Rift software (Rift runtimes and SDK) and is limited to Rift features. So at least so far there's no eye, face or hand tracking in PCVR with a Quest headset.
03-22-2023 08:54 PM
When using a Quest (1, 2, Pro) through Link, the PC side runs the Rift software (Rift runtimes and SDK) and is limited to Rift features. So at least so far there's no eye, face or hand tracking in PCVR with a Quest headset.