cancel
Showing results for 
Search instead for 
Did you mean: 

Michael Abrash's Blog -

Zoomie
Expert Trustee
Meet Michael Abrash, Oculus Rift's Chief Scientist.
First off, here's his wikipedia and Oculus bio for those who don't know of him.

He has a blog and I feel it should be required reading for anyone with a Dev Kit.
Whether you are developing software for the Rift or are taking your role as a tester-enthusiast seriously, it's important that you understand some of the physiological and technological obstacles VR will have to overcome in the next few years.

Mr Abrash has taken the time to write a blog explaining many of these issues in layman's terms. Before demanding higher resolution or complaining about OLED's, please take the time to read this blog. Hopefully you'll understand why they've made some of their choices, and why some issues still aren't resolved.

For anyone interested, I recommend starting here and then moving through to more recent posts.
Several threads on this board have encouraged me to educate rather than debate.
For my own piece of mind, I'm doing this instead of trying to argue with people who simply haven't been exposed to good sources of information. Lack of information and overpopulation are humanity's two biggest foes.
I can't do much about population :lol:

Cheers,
Any sufficiently advanced technology is indistinguishable from magic. - Arthur C Clarke
12 REPLIES 12

def1
Explorer
thank you!

really enjoyed his steam dev days talk will now read this

monsterfurby
Honored Guest
Thanks for the link, very interesting and educational read.

ejz6837
Explorer
Interesting that Abrash talks about judder being smearing - I'm pretty sure most people are referring to frames stuttering when they talk about judder on forums...

Callezetter
Honored Guest
Hope he starts writing something similar for OVR. That blog sureley wont be updated anymore.
VR Sverige - En svensk nyhetsblogg om allt som rör Virtual Reality! http://www.vrsverige.se/

HAWKEYE481
Honored Guest
It's a good read, do you realise this is from 2012 ?
"Some people say VR can take you anywhere in the world, I say VR can take you anywhere in your imagination" Intelligent-Visuals http://www.ivvr.uk http://www.intelligent-visuals.com https://www.facebook.com/intelligentvisuals

Zoomie
Expert Trustee
Yes. The post I recommend people start with was written in 2012.
The last update to Mr Abrash's Valve blog was January 2014 and he joined Oculus in March 2014.

In the DK2 hype video, John Carmack mentioned "...Valve's research which demonstrated, so vividly, what a difference the low persistence display makes." This was a major contributor to their decision to go OLED in order to reduce persistence.

I think he's likely referring to Michael Abrash's work.
Within two weeks of the pre-orders for the DK2, Michael Abrash was introduced as the Chief Scientist for OR and moved from his job at Valve. His blog explains why a lot of seemingly simple issues are not at all easy to solve.

If you feel they're no longer relevant please let me know.
Any sufficiently advanced technology is indistinguishable from magic. - Arthur C Clarke

Wilkin
Honored Guest
I gave it a try - but again, Abrash being sour about why he is not famous and gets the glory he deserves. Just reading the first two paragraphs of the blog give me a bad impression about him. Do not get me wrong, he definately is a good researcher and contributed very, very much to VR, what i can not stand is his selfpraise and sulking about not being aknowledged - and that most stuff he writes about is not about solutions, but about explaining the problems. Just can't stand him... 😉

HAWKEYE481
Honored Guest
I don't have a bad word to say about him tbh, I think his talk on Presence & VR is probably one of the best out there. I've definitely listened to him Carmack & Palmer the most.
"Some people say VR can take you anywhere in the world, I say VR can take you anywhere in your imagination" Intelligent-Visuals http://www.ivvr.uk http://www.intelligent-visuals.com https://www.facebook.com/intelligentvisuals

noosatxp37plus
Protege
Thanks for promoting that blog to a wider public, and thanks for creating that blog in the first place.

I myself own a handful of patents and helped with many others. Therefor I know that the identification of problems is an essential and huge part of solving a problem. The bigger the problem is, the better it needs to be illustrated to become absorbable by others. The problems are huge that need to be overcome to create mass market ready VR devices, so is the need for smart people looking into this. The amount of work invested in the naming and illustration of mostly technical limitations in the Michael Abrash blog is immense, and generates a great part of the knowledge fundament that the developing VR community needs. Sadly, I do not see other branches or company doing the same - as they do not share identified problems, because they intend to benefit alone from the solutions. Only wholehearted enthusiasts and builders do so.

It is fascinating to see how many of the problems mentioned in the Michael Abrash blog were already addressed or diminished in the DK2.