As you're aware, Oculus Connect is coming up in a few days. We have a special keynote panel titled "The Future of VR" occurring on September 20 at 2:15 pm PDT and we're looking to get questions for the panel from you, the development community! Select questions will be answered at the panel and posted on Twitter using #FutureOfVR.
The Future of VR panel includes Michael Abrash (Chief Scientist), Atman Binstock (Chief Architect), John Carmack (CTO), Palmer Luckey (Founder), and Nate Mitchell (VP Product - Panel Moderator).
Panel description: An open discussion on the future of virtual reality from some of the leading visionaries in the industry.
Post your questions for the Future of VR panel below!
What are the plans for the Oculus "metaverse" that were hinted at during the acquisition by Facebook? Is there a team working on this yet? I'm also curious about the long term plans for monetizing the company since the HMD's are announced to be sold at cost.
I see Alienware is coming out with Maxwell equipped steam boxes that are going to be quite powerful, and it would be a match made in heaven if it was plug and play. I would like to ask if there are any plans to support plug an play compatibility with future steam boxes?
Intel Core i7-3820 OC@ 4.7 Ghz (Liquid-cooled) on ASUS Sabertooth X79 mobo
16 GB Quad Channel DDR 3 1600 Mhz with 250 gb SSD
GTX 980
working with DK2 to make something great!
How do we go from DK2 to a fully wireless device powered by a remote rendering engine. eg. phone in pocket or home PC?
It seem to me that this new closed source approach is already holding back community VR development. What is the reasoning in moving away from 'just another screen' philosophy?
1. I see curved TV's as a gimmick..not a fan. But I can see a use for Curved HMD screens, is this in the pipe line or are there other issues with curved screens that make them unusable in HMD's ?
2. Is CV1 looking to be a monitor replacement ? Or is that more likely CV3 ? eg use it for more than just gaming.
3. Are you aiming towards more mechanical adjustment for IPD and Diopter, rather than Software and Lens swap outs ?