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Oculus Connect "Future of VR" Panel Questions

Gypsy816
Expert Protege
Hi all!

As you're aware, Oculus Connect is coming up in a few days. We have a special keynote panel titled "The Future of VR" occurring on September 20 at 2:15 pm PDT and we're looking to get questions for the panel from you, the development community! Select questions will be answered at the panel and posted on Twitter using #FutureOfVR.

The Future of VR panel includes Michael Abrash (Chief Scientist), Atman Binstock (Chief Architect), John Carmack (CTO), Palmer Luckey (Founder), and Nate Mitchell (VP Product - Panel Moderator).

Panel description: An open discussion on the future of virtual reality from some of the leading visionaries in the industry.

Post your questions for the Future of VR panel below!
Oculus Community Manager - kweh!
40 REPLIES 40

Halopend
Explorer
Q: Do you think FOVeated rendering will play an important role in VR and what milestones need to be achieved before it is possible?

Jean from Ottawa, Canada

MoeCapp
Protege
What are the plans for the Oculus "metaverse" that were hinted at during the acquisition by Facebook? Is there a team working on this yet? I'm also curious about the long term plans for monetizing the company since the HMD's are announced to be sold at cost.

3dvrmonster
Explorer
I see Alienware is coming out with Maxwell equipped steam boxes that are going to be quite powerful, and it would be a match made in heaven if it was plug and play. I would like to ask if there are any plans to support plug an play compatibility with future steam boxes?
Intel Core i7-3820 OC@ 4.7 Ghz (Liquid-cooled) on ASUS Sabertooth X79 mobo 16 GB Quad Channel DDR 3 1600 Mhz with 250 gb SSD GTX 980 working with DK2 to make something great!

whitehexagon
Explorer
How do we go from DK2 to a fully wireless device powered by a remote rendering engine. eg. phone in pocket or home PC?

It seem to me that this new closed source approach is already holding back community VR development. What is the reasoning in moving away from 'just another screen' philosophy?
DK2, MBP (mid 2010) OSX 10.10.3. Win7 - i5 4670K - GTX770. Java LWJGL 3 OpenGL Experiments: https://github.com/WhiteHexagon

7andromeda7
Honored Guest
Can I haz job plz?

Salbrox
Explorer
Do you think we will see Galvanic Vestibular Stimulation in a future revision of the Rift? And if so how far away do you think that is?

gonk
Honored Guest
1. I see curved TV's as a gimmick..not a fan. But I can see a use for Curved HMD screens, is this in the pipe line or are there other issues with curved screens that make them unusable in HMD's ?

2. Is CV1 looking to be a monitor replacement ? Or is that more likely CV3 ? eg use it for more than just gaming.

3. Are you aiming towards more mechanical adjustment for IPD and Diopter, rather than Software and Lens swap outs ?

pixel67
Explorer
Will we see SDK support for Android, specifically Nvidia Shield Tablet and its successors?

theletterJ
Honored Guest
Q: If you've eleminated the screen door effect, is the screen blurred at all? Would we be able to make out small objects in the distance?

Q: Will the CV1 support display port?

Q: Any chance of a low latency wireless version of CV1?

Marbas
Honored Guest
Are we going to see curved display technology being utilized in future Oculus HMD's?