I am developing an app for Oculus Quest, using Unreal Engine 4, but want to stream real-time data from another application (Max 😎 to said Quest.
I have tried using the adb bridge and configuring the Quest as a device, to listen to a particular IP address and port. I am them sending the data to this port/IP.
However, when running the application (game), I am not receiving the real-time data stream at all.
Does any know of a solution/have any experience with this?