05-23-2016 08:45 AM
BY JOE SKREBELS An Oculus Rift security update seen by many to be a response to Revive - the mod that allows players to play Oculus-exclusive games on the HTC Vive VR headset - has backfired, allowing for full-scale game piracy.
Talking to Motherboard, Revive's secretive developer, Libre VR explained that the update - which now includes a pre-game launch check to see if an Oculus is being used to play - actually allows for the entire security check to be bypassed.
On Reddit, Libre VR said: "I still do not support piracy, do not use this library for pirated copies." He also confirmed that if he found a way to keep Revive's core functionality without bypassing the security checks and allowing for piracy, he would implement it.
When Revive was first released, Oculus told IGN: "This is a hack, and we don’t condone it. Users should expect that hacked games won’t work indefinitely, as regular software updates to games, apps, and our platform are likely to break hacked software."
It's likely that the company will now seek to counter this latest loophole sooner rather than later. IGN has reached out for comment.
05-23-2016 02:46 PM
05-23-2016 05:22 PM
CharlieHobbes said:
the title of this post is click-bait misleading.
The person responsible for the Revive hack modified his hack to work with the latest version which inadvertedly (or perhaps not) also circumvents other things.
The update, which comes from Oculus has nothing to do with the actions of the person responsible for Revive.
And it doesn't allow anything, piracy is still illegal.
05-23-2016 06:08 PM
Syrellaris said:
CharlieHobbes said:
the title of this post is click-bait misleading.
The person responsible for the Revive hack modified his hack to work with the latest version which inadvertedly (or perhaps not) also circumvents other things.
The update, which comes from Oculus has nothing to do with the actions of the person responsible for Revive.
And it doesn't allow anything, piracy is still illegal.
Actually, if you read it and actually understood it then the developer of Revive removing DRM checks all together, is the result of Oculus stopping his program. In other words, Oculus has made the decision to prevent Revive from working and allowing oculus Home games on the vive.
Honestly, Oculus did this intentionally because they want a closed system. It is rather obvious. Yet, Gamers do not want Closed Systems. It is one of the most hated things on Consoles and it will be one of the most hated things in VR.
All together, that does ultimately lead to more Piracy, illegal or not.
05-23-2016 06:13 PM
05-23-2016 06:15 PM
edmg said:
Cue more fanboy whining when Revive is pulled from github for violating the DMCA.
05-23-2016 06:17 PM
05-23-2016 06:22 PM
05-23-2016 06:46 PM
05-23-2016 07:39 PM