10-11-2014 02:26 PM
10-13-2014 03:49 PM
"Snappahead" wrote:
It's still surprising to me that some people are apparently unaware of what the dk2 is before buying. There's so much info out there on it to see, yet people still seem to buy it and get disappointed. Oculus themselves tell people not to. If that's not a sign I don't know what is. If you're disappointed with the best commercially available vr hmd ever made, then you had unrealistic expectations IMO and that's on you, not the DK2 or Oculus.
10-13-2014 03:51 PM
"pedrw" wrote:
That's what I see
10-13-2014 03:53 PM
"pedrw" wrote:
I was just saying that, after all, "the king is not wearing any clothes"
I think you are giving too much importance to what I say.
10-13-2014 03:54 PM
"pedrw" wrote:
I do not want to argue with fanatical and intolerant people ...
I am also a fan of OculusRift but that does not make me stay blind
10-13-2014 04:10 PM
"pedrw" wrote:
That's what I see
10-13-2014 04:52 PM
"EarlGrey" wrote:
The race to consumer VR is on and it seems many have joined the race.
http://www.engadget.com/2014/10/11/carl-zeiss-vr-one-is-a-99-answer-to-the-samsung-gear-vr/
There are many other examples. The race is hot!
Still the consumer version of Oculus Rift is nowhere in sight, after more than 2 years in development. We're all waiting for that killer VR experience on the PC, but Oculus seems to be spending a lot of effort on R&D.
Sure they might release the best VR headset that will be available to the consumer, but it will cost $400 while some cheap crap can be picked up for under $100. We all know the history of that sort of competition, the cheap crap wins every time.
In the end Oculus will have maybe 10% market share in VR devices. They will not be able to compete with a technology superior device that costs $400 vs. a $100 cheap clone for China that works just well enough.
In the beginning people are mostly curious about VR and not maybe ready to spend $400 for a HMD, but maybe $100 just to try out a cheap one.
3 years from now we'll look In retrospect and figure out what happened, but the answer is clear, Oculus waited too long to release a consumer VR headset and allowed everyone to play catch up and maybe beat them to the punch.
Time is running out, they have maybe less than 6 months to release a HMD.
10-13-2014 06:06 PM
"PyroSteel" wrote:
The DK1 uses a RGB pixel layout, which causes a noticeable sde (The above image is a DK1 screen).
The DK2 however, uses a diamond pixel architecture. Making the sde much less noticeable. Another advantage to this layout, is the display's natural anti-aliasing.
10-13-2014 06:22 PM
10-13-2014 06:33 PM
"EarlGrey" wrote:
I'm sure once CV1 is released we'll all be opening champagne bottles :mrgreen:
10-14-2014 10:10 AM
"pedrw" wrote:"HappyHimitsu" wrote:"pedrw" wrote:
I'm a big fan of Oculus Vr and Oculus Rift, and believe in the future of VR, but I do not like being made of idiot...
I really think perhaps you are not understanding what is going on here.
The DK2 that you have is still a prototype of consumer hardware that doesn't exist yet, and will see some considerable improvements before it hits the shelves.
It has been said that Crescent Bay has all but solved the screen door issue, so I really don't understand what your issue is there.
Nobody is trying to make you look like an idiot, you should have understood fully well what you were buying into; it's on you if you didn't take the time to do some proper research before spending your money.
You fell here parachuting ???
I hate this habit some people have of getting in conversations without first reading all that was spoken...
Or maybe you have difficulty understanding...