06-13-2019 09:13 AM
We are not graphically married…we are not pursuing graphics as like a goal. So if someone just comes and says we don’t want to build it for Quest because we want to have cutting edge graphics and we don’t want to worry about porting it down the Quest, that’s probably not a title we would make. If it can come to Quest, we want it to come to Quest. So for the most part the titles that we’re looking for now will run on both (that we’re funding)."
Source: https://uploadvr.com/jason-rubin-oculus-quest-index-rift-go/
From now on we only get low-poly low-res-texture phoneVR games funded by Oculus on the Rift(-S)?
It really worries me. Of course there're Defector, Stormland, Lone Echo 2 and Asgard's Wrath - but these games have been planned for long. Will these truly high-end PCVR games, which are far beyond the Quest's ultra-low hardware capabilities, be the last Rift-only PCVR games from Oculus?
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-14-2019 02:45 AM
06-14-2019 06:22 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-14-2019 07:53 AM
RedRizla said:
@CrashFu - I took @RuneSR2 to mean we won't see games like Lone Echo again for PC -VR. Unless games like Lone Echo can be made for Oculus Quest, can they?I suppose there's other game developers, but I do like Oculus titles like Lone Echo for PC -VR, and just hoped titles like that could continue.
06-14-2019 08:10 AM
MowTin said:
Just because you believe that's true doesn't mean Facebook agrees. Companies do stupid short-sighted things all the time. If they're building games for the Quest, how are they going to grow PCVR? Games are more important than hardware. It takes years to get a good AAA game made.
snowdog said:
Like I've said in my post above Oculus and Facebook NEED PC VR for their standalone lines to move forward.
If they're giving up on making PCVR games then how can you say they haven't given up on PCVR?
06-14-2019 10:12 AM
RedRizla said:
Unless games like Lone Echo can be made for Oculus Quest, can they?
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-14-2019 10:15 AM
06-14-2019 10:27 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-14-2019 10:32 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-14-2019 10:57 AM
06-14-2019 11:05 AM
RuneSR2 said:
According to Wikipedia SuperHot was first on PC (2D pancake), then XBox and then PCVR:
"Superhot was released for Microsoft Windows, OS X, and Linux in February 2016. An Xbox One version was released in May 2016, and a PlayStation 4 version was released in July 2017. A rebuilt version of the game to better support virtual reality, Superhot VR, was later released for the Oculus Rift, HTC Vive, and PlayStation VRheadset devices."
https://en.wikipedia.org/wiki/Superhot
So:I guess the PCVR version is built on the XBox One version?
- Microsoft Windows, OS X, Linux: 25 February 2016
- Xbox One: 3 May 2016
- PCVR: 5 December 2016 (VR)
- PlayStation 4: 21 July 2017
- Oculus Quest: 30 April 2019