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Odds of a 1440p display?

Jossos
Honored Guest
So dk2 is out, which has pretty impressive specs. and apparently since consumer version will be a step above that, what are the odds for a 1440p display? I'm sure people are willing to drop the graphic settings for clearer vision. I got a 780 so it doesn't bother me. also whats the max hz for a 1440 screen? I hear it's like 83.33 or something. I use a dvi coord so idk if that makes a difference.
92 REPLIES 92

Hadwell
Honored Guest
I read somewhere their trying for a 95Hz screen, i haven't heard anything about the resolution

jokamo
Honored Guest
Now that Oculus has an incredible amount of resources, I really wouldn't be surprised if the screen resolution is higher than 1440P. I think I saw in an interview somewhere that they said that CV2 pretty much just became CV1. So who knows what we'll see!

Cheesekeeper
Protege
The odds are probably very good. Palmer has strongly suggested (actually outright stated) that CV1 is expected to have a higher resolution than DK2. It's probably far-fetched at this point to assume that CV1 can be higher than 1440, so the only options that leaves are a 1440 display, or something higher than 1080 but less than 1440. I'm not aware of any standards out there that fit in between 1080 and 1440, so to me it seems like the only likely option, assuming things go according to plan..............

obzen
Expert Protege
I could see two versions, possibly. one 1080p, one 1440p, more expensive. 1440p is 75% more pixels than 1080p, also means, more exclusive hi-spec panels (for the performance required), more difficult to source, maybe not as good response and refresh rate, and also would require beefier GPUs. 1080p would be much easier to source, IMO, and will go easy on hardware.

If it's just a matter of swapping panels and controllers, it could be a possibility. IMO, it sounds much more complicated and expensive than the 1080p option. I'm even questioning if the resolution gain would be actually that noticeable. Unless you go say, 4K. Dunno really, could be wrong, and 1440p does bring noticeable improvements.
DK1 FREAK...

ClassicGOD
Protege
There is no point (except maybe for compatibility) in using standard PC screen resolution for VR. DK1 and DK2 use them because they had no choice. Under Facebook Oculus should be able to order custom made OLED in non standard res. I would expect something like 2560x1280 (1280x1280 per eye) more than 2560x1440 simply because non of those exist yet (there were OLED prototypes with that res but AFAIK nothing in production) and it would make the display a little bit smaller, lighter and cheaper than full 1440p.
The advent of computers and the subsequent accumulation of incalculable data has given rise to a new system of memory and thought, parallel to your own. Humanity has underestimated the consequences of computerization.

Jossos
Honored Guest
"obzen" wrote:
I could see two versions, possibly. one 1080p, one 1440p, more expensive. 1440p is 75% more pixels than 1080p, also means, more exclusive hi-spec panels (for the performance required), more difficult to source, maybe not as good response and refresh rate, and also would require beefier GPUs. 1080p would be much easier to source, IMO, and will go easy on hardware.

If it's just a matter of swapping panels and controllers, it could be a possibility. IMO, it sounds much more complicated and expensive than the 1080p option. I'm even questioning if the resolution gain would be actually that noticeable. Unless you go say, 4K. Dunno really, could be wrong, and 1440p does bring noticeable improvements.


It's actually almost double the resolution. 1080p is not perfect. a 1440p would be miles better. For most people, this is where you start actually getting real close to actual real eye clarity.

This facebook buyout better give a 1440p model. 6 months and billions of dollars for just a 1080p screen? seems really absurd to me. As for hardware not being able to push that far, you can easilly run 1080p on a 1440 screen. I don't see why us people with decent gpu's should suffer because of the people who have low level pcs

CoryandStuff
Explorer
"obzen" wrote:
I could see two versions, possibly. one 1080p, one 1440p, more expensive. 1440p is 75% more pixels than 1080p, also means, more exclusive hi-spec panels (for the performance required), more difficult to source, maybe not as good response and refresh rate, and also would require beefier GPUs. 1080p would be much easier to source, IMO, and will go easy on hardware.

If it's just a matter of swapping panels and controllers, it could be a possibility. IMO, it sounds much more complicated and expensive than the 1080p option. I'm even questioning if the resolution gain would be actually that noticeable. Unless you go say, 4K. Dunno really, could be wrong, and 1440p does bring noticeable improvements.


Well if they released a 1440p version then you can just down-scale a game or demo to 1080p if your computer couldn't handle it. 😛 The 1440p screen also might actually end up looking better at 1080p than a 1080p screen would at the same resolution, but don't quote me on that.

RiftXdev
Explorer
For me there is every reason in knowing what resolutions the screens will be.

My PC needs to feed it images and it'll need to know what res it is. It'd be better if it was a standard resolution because then you'll know when buying your GPU what the expected performance will be at the standard resolution.

This is obviously a transitional concern only, clearly VR will find it's own balance between price, quality and performance (1080p 60Hz for consumer TVs) and when this level is found that will become a standard resolution when seeking GPU performance for VR. For now though knowing it my GPU needs to run 1080p render or 1440p render is a big deal. 4K would obsolete my GPU (a brand new R9 290X)
DK1 | DK2
"The question isn't who is going to let me but rather who is going to stop me"

Zackarios
Honored Guest
"Cheesekeeper" wrote:
The odds are probably very good. Palmer has strongly suggested (actually outright stated) that CV1 is expected to have a higher resolution than DK2. It's probably far-fetched at this point to assume that CV1 can be higher than 1440, so the only options that leaves are a 1440 display, or something higher than 1080 but less than 1440. I'm not aware of any standards out there that fit in between 1080 and 1440, so to me it seems like the only likely option, assuming things go according to plan..............


^This.

Palmer outright stated that CV1 will be higher resolution. I think 1440p fits pretty well with that.