11-14-2016 01:24 AM
11-14-2016 04:39 AM
You're going to find text very blurry if you go back to Elite with a DK2 from a CV1.
There is a way to turn your interface green which helps due to the pentile layout. I found it helped mitigate the lower resolution, somewhat.
11-14-2016 04:54 AM
GableRatchet said:
As someone who persists with DK2 I don't find CA troublesome - in fact, it's hardly noticeable. Devs may learn to minimise lens-flare, but for video it's here to stay. I cannot believe Oculus will continue with Fresnel lenses unless it can be fixed.
11-14-2016 05:01 AM
11-14-2016 05:29 AM
This is the problem. People talk about Vive and Oculus choosing to use Fresnel as if there was a cheaper, lighter, sharper lens with no drawbacks. It's not like both of these companies had a better option and stubbornly chose to use an inferior one out of spite.
Fresnel lenses have advantages and disadvantages. To both of these cutting-edge companies, the juice was worth the squeeze.
Fresnel lenses give you a large sweet-spot, sharp focus, and reduce chromatic aberration. They're also light, and give a fairly consistent focal depth from middle to edge.
Unfortunately Fresnel lenses suffer blooming when non-incident light hits the ridges, resulting in what everyone calls "god rays".
This is a problem with optics, not with poor design choices. I'm interested to see PSVR because they used more traditional lenses (IIRC) and according to many people that's the route Vive and Oculus should go. I have a feeling people are simply not recognizing all the drawbacks those traditional lenses bring to PSVR.
The solution isn't just to spend more money and suddenly get perfect optics. High end glass costs a lot, but it also adds weight. If people honestly see PSVR's image as the best compromise, maybe Oculus and HTC will choose that route for the next gen devices. In terms of lens performance Fresnel offers a lot of advantages, but it does appear that some people can't look past god rays (pardon the pun).
11-14-2016 05:45 AM
11-14-2016 05:50 AM
11-14-2016 05:58 AM
zboson said:
Another important factor is cost. How much more do the Fresnel lenses cost (if they cost more)? Are Fresnel lenses one reason the CV1 is so much more expensive than the DK2?
11-14-2016 06:07 AM
11-14-2016 06:10 AM
Atmos73 said:
I'm 100% convinced HMD's with any sort of lens will quickly die off.
HMD's where the image is projected direct on the retina is the future. I say future but the tech is already in use.
https://www.youtube.com/watch?v=UslTgWF7fpY
Fresnel len's are horrible.
11-14-2016 07:08 AM
I would love for CV1(+1) to have removable lenses as DK2. Make a good seal and users responsibility for dust if opened. We could have 1st/3rd-party lenses with different properties: fresnel/not, weight less/more, focus spot size, god rays/not, built-in prescription, and more. New marked with personalized preferences.
Yes, would probably need a lens distortion plug-in interface. But make it a feature, not a limitation.