09-28-2018 07:32 AM
09-28-2018 08:47 AM
09-28-2018 09:01 AM
09-28-2018 09:20 AM
09-28-2018 09:51 AM
herne6210 said:
I just want better res and improved optics to play my favourite flight /space sims.
I think the software updated recently and it now asks me to acknowledge a warning by pressing a key.
To Oculus staff, If you want me to press a key to acknowledge your warning fine, though I much preferred the old way or looking at it for a moment, but please do not force me to use your peripherals. I have a perfectly good KB which is always handy on my desk. Allow me to use that to acknowledge the warning if I want to.
09-28-2018 09:58 AM
The GO has much-reduced god rays for me at least, compared with the rift, almost non-existent.
Choronzon said:
I am completely Fresnel intolerant, which is a shame, because I'd love to slum it with Fresnels if only to enjoy watching video in anything other than the DK2.
Looking through the aspheric lenses of the DK2 I'm still impressed with the lens quality compared to those headsets I mentioned (to make matters worse warping is present in the Solo lenses, which makes my detestation of Fresnels almost pathological). I doubt if the aspheric lens was even considered for Quest. In a sea of Fresnel headsets Quest could've offered something different - no godrays, no ring-ghosting, and CA is no worse than it is in Fresnels, at least not in my dev kit..
09-28-2018 10:29 AM
09-28-2018 11:22 AM
LZoltowski said:
The GO has much-reduced god rays for me at least, compared with the rift, almost non-existent.
Choronzon said:
I am completely Fresnel intolerant, which is a shame, because I'd love to slum it with Fresnels if only to enjoy watching video in anything other than the DK2.
Looking through the aspheric lenses of the DK2 I'm still impressed with the lens quality compared to those headsets I mentioned (to make matters worse warping is present in the Solo lenses, which makes my detestation of Fresnels almost pathological). I doubt if the aspheric lens was even considered for Quest. In a sea of Fresnel headsets Quest could've offered something different - no godrays, no ring-ghosting, and CA is no worse than it is in Fresnels, at least not in my dev kit..
It's a cost thing, glass lenses are costly to make and heavy, fresnel lenses are cheap to make and are much lighter.
They spoke about using Pancake Lenses for the future, but the tech is not ready yet.
09-28-2018 11:28 AM
Stryker1000 said:
LZoltowski said:
The GO has much-reduced god rays for me at least, compared with the rift, almost non-existent.
Choronzon said:
I am completely Fresnel intolerant, which is a shame, because I'd love to slum it with Fresnels if only to enjoy watching video in anything other than the DK2.
Looking through the aspheric lenses of the DK2 I'm still impressed with the lens quality compared to those headsets I mentioned (to make matters worse warping is present in the Solo lenses, which makes my detestation of Fresnels almost pathological). I doubt if the aspheric lens was even considered for Quest. In a sea of Fresnel headsets Quest could've offered something different - no godrays, no ring-ghosting, and CA is no worse than it is in Fresnels, at least not in my dev kit..
It's a cost thing, glass lenses are costly to make and heavy, fresnel lenses are cheap to make and are much lighter.
They spoke about using Pancake Lenses for the future, but the tech is not ready yet.
well if this is the case ...then I think I too l will wait. if the user experience is not that much better than the existing one …. I simply cannot justify it .I`ve Tolerated the god rays but that`s because I Knew what I was getting myself in for. But I refuse spend more money for the same experience
09-28-2018 11:31 AM