Win7 x64 - Let software update from 1.4 (If not broke, mess with it). When done updating software and firmware everything worked except no sound. No error messages of any kind displayed during any updates.
Checked device manager - Rift Audio device showed as failed with code 28.
Uninstalled all Rift devices from device manager, ran oculus-driver yet this didn't fix the problem. All was reinstalled except audio still failed with code 28.
When you run oculus-driver it leaves a bunch of driver files in %temp%\oculus.
In device manager manually right click over failed rift audio / update driver / browse computer for driver software / let me pick from list of device drivers on my computer / pick sound, video and game controllers from hardware types / click have disk / point to %temp%\oculus\win* folder corresponding to your version of windows. Rift audio now working.
This problem is reproducible for me. Simply running oculus-driver again breaks rift audio with code 28 error.
Disabled network access to Rift again to avoid future headaches. There really needs to be an Oculus provided setting to stop the mandatory updates because as typical for systems of this kind update process isn't robust enough to assure new problems will not occur as a result.
When I got my rift 2 days ago all the updates installed without any problems. Now I was getting messages stating that rift is not connected. Then after Oculus reboot it finally works. Lost over half an hour and also graphics settings in application.
I have an issue with the my oculus store... I have the following message: "Sorry we couldn't update Oculus", each time I try to update to 1.6. I also noticed this problem happens on certain games, not everyone. I don't understand. My oculus store is installed on a HDD (which is not C) on which I'm an administrator with the full rights (Win7). Why would some apps install and some wouldn't? I already rebooted my computer but it doesn't work either. I can't file any similar case anywhere. Any idea please?
It's true! The repair function is actually working now.
I've tried to use it twice in the past and it's failed both times leaving no option but to completely re install OH and my library.
I had to do a system restore this weekend due to an update screwing up some needed settings (not Oculus). and restored pre Oculus update which screwed up OH and it wouldn't launch. (This is the second time I've had this scenario!). This time however the repair function worked perfectly. It updated OH back to 1.6 and my library remained intact.