12-04-2014 05:35 PM
12-04-2014 06:13 PM
12-04-2014 06:15 PM
12-04-2014 08:20 PM
"EarlGrey" wrote:
There's no need for a mobile panel with a higher resolution than 4K, the eye simply cannot see any difference,
12-05-2014 02:19 AM
12-05-2014 04:06 AM
Personally, I'd be more interested in increases in the horizontal FOV (vertical fov is good enough for me, though more can't hurt), and curved displays, even if it came at the cost of a bit of resolution (1620 x 3780 seems fine if you ask me), but that's just my take. I wouldn't be surprised if Oculus went with a 1440p display for the CV1, but delaying to release in 2016 for 4k wouldn't surprise me either, but either solution should still provide a pretty awesome experience as far I'm concerned.
12-05-2014 01:35 PM
"Darcanis" wrote:"EarlGrey" wrote:
There's no need for a mobile panel with a higher resolution than 4K, the eye simply cannot see any difference,
There will always be that guy who says "I can tell the difference!" and there will always be those sales guys who say "You totally need to experience this with a 20k screen! It's like nothing you have ever seen before!" feeding the ones who say "I can totally see the difference". Much like the "audiophiles" who swear they hear the difference between $5 and $2000 audio cables and when told what they were listening to were even better $5000 cables they swore they could hear the difference and were ready to buy them. Only to find out it was a experiment to show digital signal is the same over anything and they were actually listening to a coat hanger instead of $5000 cables.
As long as there are those who think more $$$ means better experience or higher specs than humanly possible to tell the difference is better they will make stuff to sell to those people. Sadly the bulk of people out there fall into this group, but happily this is good for VR screens and gaming. 🙂
Kinda like a friend who bought $5000 headphones because he could totally tell the difference with the larger rage that extended waaaaaaay beyond the human range of hearing. lol But yeah.. he could hear it... Sure I have headphones that extend beyond human hearing range as well, but not by as much and cost way less. I have above normal human hearing range and can't tell the difference between the two (his and mine). HE swears the difference is there and can hear more of the sound. At a certain point there really is nothing more to hear with current audio tech. This is what will power the 6k, 8k, 10k, etc.. screen development. Also those ranges are needed for really good glassless 3D in the future for 3D interfaces without any glasses needed.
There are already plans according to various articles of 8k screens in a couple years so they are not done yet upping cell phone screen tech.
12-05-2014 01:57 PM
"EarlGrey" wrote:
Those sales guys cannot sell anything beyond 4K in the next 5-6 years because something beyond 4K simply won't exist. Oh believe me, 8K won't exist this decade. It will take at least 5-6 years for 8K to get any attention.
It took 1920x1080 resolution around 10 years to become mainstream, and I expect the same of 4K, a decade to become what 1920x1080 is today.
In a decade we'll be chatting about 8k and when 16k will become reality.
12-05-2014 02:24 PM
"EarlGrey" wrote:
Those sales guys cannot sell anything beyond 4K in the next 5-6 years because something beyond 4K simply won't exist. Oh believe me, 8K won't exist this decade. It will take at least 5-6 years for 8K to get any attention.
It took 1920x1080 resolution around 10 years to become mainstream, and I expect the same of 4K, a decade to become what 1920x1080 is today.
In a decade we'll be chatting about 8k and when 16k will become reality.
12-05-2014 02:40 PM