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Rift Now Ahead Of Vive In Steam Survey

Anonymous
Not applicable
Am surprised that nobody has posted this or mentioned it tbh.

More troubles for HTC, and if the Vive Pro is too expensive they won't sell too many of those to consumers either.

Perhaps they should have cut the price of the Vive to match the Rift, delayed launching the Vive Pro until next year and upped the resolution from 1.5K to 2K..?

Details here:

http://store.steampowered.com/hwsurvey

WVR: 5.38%
Vive: 45.38%
Rift: 47.31%
DK2: 1.95%
DK1: 0% (why include that in the figures? lol)

And things are going to get worse for HTC when Oculus cut the price of the Rift again later this year. My money would be on either another Summer Of Rift permanent cut to $299/£299 or $349/£349 and if they don't cut the price this Summer they'll certainly do that before Christmas.

Personally I'm putting this marketshare drop to several factors:

1) HTC released the damn thing way too early. It was basically a late prototype released as a consumer version, their Crescent Bay equivalent.

2) The licencing of Valve's technology is too expensive which is making it difficult for them to drop their price apart from just ONE price cut from $799 to $599 in two years. The Vive is just too expensive, HTC have done the eact same thing with their phones and look to be doing the same thing with the Vive Pro.

3) Software. They're far behind in the software stakes, and Valve must bear a large part of the responsibility here too. The Lab was great, but it was basically a collection of good tech demos. And since the Vive launched, with the exception of Fallout 4 VR, the bundled software has been pretty poor compared to the ridiculous amount of VERY high quality free software with the Rift.

4) Competition from the WVR headsets at a MUCH cheaper price.

I'm sorry to say that it's looking unlikely, imo, that HTC will be able to keep their doors open and keep their lights on during the next 2 years which is disappointing because a) We don't want to lose a major VR player in the game and b) I've always really liked their phones. 😞

Now play nice everybody and try your best not to get banned or this thread locked, and feel free to go off topic...talk of food origins, nationality and anything else that's off topic that isn't offensive is very welcome here lololol 😄 😄 😄
262 REPLIES 262

Zenbane
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Atmos73 said:
You do know the Vive is £599 and hasn’t been £800 for quite some time?



And according to you... a price drop is an admission of defeat. So the Vive has been defeated for quite some time?

kojack
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Atmos73 said:


Oculus will stop funding games once the store is a viable business so says Justin Rubin’s. 



If realtor and fitness instructor Justin Rubin says so, it must be true!
tlyvjur306e4.jpg


Author: Oculus Monitor,  Auto Oculus Touch,  Forum Dark Mode, Phantom Touch Remover,  X-Plane Fixer
Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich
Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2

Zenbane
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When Oculus' Rubin has made statements in the past that Atmos doesn't like, he ignores the statements entirely. Examples include when Rubin stated that he specifically instructed the Oculus Team to update OH in a way that better integrates Revive. This quote has been provided to Atmos repeatedly yet he ignores it in order to state that Oculus doesn't support Revive.

When Rubin recently Tweated that he is involved in multiple Rift CV1 multi-million dollar projects, Atmos ignores it in order to state that Oculus is abandoning the Rift in favor of the Santa Cruz.

But if Rubin says that, "Oculus will stop funding games once the store is a viable business," then omfg Atmos will make the quote Biblical and apply it to all circumstances.

It's all good though. The forum needs its entertainment
😛

kojack
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kb1g1f89vsou.jpg
Author: Oculus Monitor,  Auto Oculus Touch,  Forum Dark Mode, Phantom Touch Remover,  X-Plane Fixer
Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich
Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2

Zenbane
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Atmos73 said:

Sorry about that. I’d just finished watching The Social Network and Googled Justin Timberlake and the FB cofounder that got busted for having minors at a drug fuelled party - Sean Parker.



Wow... so that's what you do when you're not hate posting on Oculus forums? Explains alot.

:#

After you're done Googling anti-Facebook information, you should try Googling the dark history of Google.

Anonymous
Not applicable

Atmos73 said:

We all see what we want to see.


I see double post 😧

Just a side note - today Steam survey came back up and ask to take another look at my specs - no more Vive:) so I am going to guess my point value will drop their score a little.

Zenbane
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Atmos73 said:
Either way HTC got money from the sale.



Apparently not:

In recent years loss-making quarters have become the norm for HTC, which posted its first ever loss making quarter in Q3 2013. And despite management changes, portfolio trimming and even pushing into a new product category (VR, via a partnership with games publisher Valve) it has been unable to pull its business out of a long slide.

https://techcrunch.com/2017/09/20/htc-stock-suspension-adds-fuel-to-google-acquisition-rumors/?ncid=...



Zenbane
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An argument isn't needed when the facts speak for themselves.

Wishing away a fact won't make the fact less factual.

Zenbane
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Atmos73 said:

Ok let’s look at GearVR facts where millions were given away and not actually sold.



That's not a fact, and this thread is not about GearVR.


Atmos73 said:
FB spending 500 million on exclusives and selling so few copies making a huge loss.



It's not a fact that they sold "few" copies. Most of the exclusives were Free, and the ones that weren't ended up selling very well and receiving public acclaim (e.g. Lone Echo). Of course, you don't even know which are the exclusives and which are free since you called Robinson the Journey a Rift exclusive even though it was a PlayStation Exclusive, and you said Lone Echo was free despite it never once being free.

But here's a fact you always ignore: The Vive tried to have exclusives as well, but their attempts we rewarded with failed launches (Doom VR, Fallout VR).



Atmos73 said:
FB spending 3 billion and due to 500,000 unit sales a year means FB won’t break even for 20 years.




Untrue. Facebook gets revenue from Apple, Microsoft, HTC, Valve, Amazon, and Sony... as they all pay Facebook to advertise for not just VR, but all their other services. FB likely broke even in 20 weeks.

A fact you ignore: HTC got in debt with a Venture Capital Alliance as they tried to match Facebook's investments in Oculus.



Atmos73 said:
Or selling the Rift at 399 in a broken eco system to see forum members buy Steam games from Oculus rivals who have sued them for 500 million.



The ecosystem is only broken for HTC, not Facebook nor Oculus. Vivers use Revive to buy Oculus games, and the rival organizations of both Facebook and Oculus give Facebook money regularly.



Atmos73 said:
But non of that matters to you because Oculus never release sales figure, never release accounts to reveal the true black hole Oculus has become.




Oculus is a black hole to its rivals in that any attempts to compete are "sucked away" lol

Sales figures don't matter when we have such a painfully obvious success factor across the Oculus and Facebook VR platforms. Oculus is taking over Steam as well (which is what this thread is about), and you once used the Steam survey as a metric for sales. But now that the figures work against you... suddenly you need real sales figures. Cute.



Atmos73 said:
It’s weird how you never post Valves profits as they are the ones behind the Vive as you well know. SteamVR is very much ahead of Oculus in every statistic you want to argue.



It is a myth that SteamVR is ahead of Oculus, as there is no concrete evidence whatsoever. Like most of your proclamations, it is purely wishful thinking.

HTC abandoned SteamVR with their launch of VivePort. And most online articles released in the last 6 months acknowledge that Valve made a huge mistake partnering with HTC in the VR Industry. The failure has been evident to everyone except you.

All of the statistics you onced argue in favor of - like Superdata and the Steam Survey - have turned against you. The truth hurts!

Zenbane
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Atmos73 said:

Hahaha there’s no logic to you arguements.




I point out historical facts. You are confused about where logic and arguments are being applied.



Atmos73 said:

Heres my logic...

Valve make billions.




That's not logic. That's a fact.

Here are better facts
  • Valve is worth around 3 billion
  • Facebook is worth 350 billion


HTC make losses on Mobile


HTC made losses on the Vive, and now they share Mobile rights with Google.



Atmos73 said:
Your Logic = Head in the sand everything rosy as team O. Discount any other arguement  long as FB are making billions. 



I acknowledge facts and you deny them; so I'm not the one suffering a "head in the sand" syndrome.