12-25-2013 06:31 PM
12-25-2013 08:28 PM
12-26-2013 09:58 AM
"welby" wrote:
The worse choice to use Oculus rift Dev Kit now is to use it in a game where you have to read a lot. I can imagine that in a card-game the most thing you have to do is reading on the cards,and with this low resolution isn't a really good result.
However a developer begun some times ago a thread about his mod to play with Oculus to World of Warcraft,you can find some information here: https://developer.oculusvr.com/forums/viewtopic.php?f=29&t=2277&p=76001&hilit=world+of+warcraft#p760...
12-26-2013 02:43 PM
"Marulu" wrote:"welby" wrote:
The worse choice to use Oculus rift Dev Kit now is to use it in a game where you have to read a lot. I can imagine that in a card-game the most thing you have to do is reading on the cards,and with this low resolution isn't a really good result.
However a developer begun some times ago a thread about his mod to play with Oculus to World of Warcraft,you can find some information here: https://developer.oculusvr.com/forums/viewtopic.php?f=29&t=2277&p=76001&hilit=world+of+warcraft#p760...
Hey there, I am the guy who is working on the World of Warcraft VR mod. As you mentioned reading text in VR is kinda troublesome, but in our mod we have taken that into consideration. We have changed the font size of all the text in WoW to be between 20 pt. and 30 pt.
So all the text is clearly readable while wearing the Rift.
While I haven´t updated that thread in a while, we still are actively working on the mod and are making progress.
-Marulu
12-26-2013 04:10 PM
"kevinm1278" wrote:
Hello. Any chance of you working on a Final Fantasy XIV ARR mod?
12-26-2013 04:25 PM
12-26-2013 05:57 PM
12-28-2013 01:35 AM