08-13-2014 08:46 AM
08-13-2014 09:07 AM
08-13-2014 09:13 AM
08-13-2014 09:18 AM
08-13-2014 10:10 AM
08-13-2014 10:12 AM
08-13-2014 10:14 AM
"mcilwham" wrote:
Lacking in videos that display actual game footage, the only way to give any idea on how the STEM will interact with the game world at large is the Razer Hydra. In current shooting games using the hydra, you don't aim using them. You aim using the sticks included on each hand piece.
08-13-2014 10:24 AM
08-13-2014 10:26 AM
"davidjc" wrote:
I am more excited for PrioVR at the moment. But only time will tell which system gets it right in the end.
08-13-2014 10:49 AM
"nuB" wrote:"davidjc" wrote:
I am more excited for PrioVR at the moment. But only time will tell which system gets it right in the end.
A good approach to evaluating new VR control peripherals is taking note of possible drift, the device accuracy, and latency.
This is why I am getting a STEM system and not priovr. Due to drift, latency, and accuracy. I need them as close to 1:1 as possible, and priovr does not meet my quality standards.
APIs in popular engines should allow for easy adoption of these control systems.