03-05-2015 08:52 AM
04-01-2015 11:16 PM
"Sharpfish" wrote:
Well I already have my 13x8 feet totally clear space freed up for what Vive offers... if Oculus wish to fill that walkable space with their tech instead then they are quite welcome to offer me that, otherwise Valve are getting my coins.
04-02-2015 02:25 AM
04-02-2015 02:31 AM
04-02-2015 02:48 AM
"Twitchmonkey" wrote:
Way too awesome to be real. Maybe for the Vive 6 in 2040.
04-02-2015 03:38 AM
"RorschachPhoenix" wrote:
It's a concept. The question is: Is the concept real or not?
04-02-2015 03:42 AM
"Twitchmonkey" wrote:"RorschachPhoenix" wrote:
It's a concept. The question is: Is the concept real or not?
I can't imagine it would be, we're not going to see something like that produced, so why commission the concept? It's going to be plastic parts like Rift, and how would something like that even stay on the face?
04-02-2015 03:50 AM
04-02-2015 06:28 PM
04-03-2015 04:20 AM
"RorschachPhoenix" wrote:
Don't know if this is just a joke or a real concept. But I have to say: the design looks great.
http://htcsource.com/2015/04/htcs-cmo-p ... rettyPhoto
Btw: “HTC VR Haptic Touch” labeled across the front
"NoxWings" wrote:
Back to the topic,
I'm actually not giving up on the rift, but I'm really concerned about a generic VR input. Valve + HTC Vive have an answer to that missing piece and Oculus is still not giving any sort of clue to that point.
Price is another concern but definitely I don't want to constraint my VR experiences to platformers and sims just because of that. STEM is the only option I see to play generic VR games with the rift, but it is pretty expensive and developers are starting to drop compatibility because of the continuous delays and the lack of dev kits.
04-03-2015 09:32 PM
"sad troll who think's he's funny and posts far too much drivel" wrote:
Remember to close all the windows in the room, or you might end up thanking Valve for all the Vive's wires you might have to cling too.