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The Biggest Danger to VR - No AAA Must Have Games

Shadowmask72
Honored Visionary
VR is in its fledgling moments but to me it seems the battle for mass acceptance is already being made harder than it should be.  As a gamer what has always enticed me to new hardware is the prospect of playing awesome new games. If I give the Nintendo 64 as a prime example, when it released I was in awe of Goldeneye and how it looked and was desperate to play it.  I'm sure many of you feel the same when it comes to gaming and your purchasing decisions.

I get it, VR isn't a new console or PC but its a fresh display medium and frankly I am disappointed and worried at the same time that major publishers like Activision, EA, Ubisoft etc are not willing to take a bit of  a risk and develop a game for VR that everyone simply says "Wow, I must play that" when they see it.  Something that defines VR for the gaming generation and makes VR appear to be the must own device rather than at present an expensive toy for those who can afford it.  Sure, you can argue that it's the cost which dictates how many people can adopt VR right now but I believe this is nonsense even if it is mostly true. This conundrum shouldn't stop someone, somewhere grabbing the bull by the horns and putting in the investment to at least raise VR awareness.

The lack of investment in a AAA VR experience at launch speaks volumes about how publishers are viewing VR and frankly  I feel it's a bit of a cold shoulder treatment gamers are getting having given them [publishers] the opportunity to make massive profits from regular games in the first place over the years. It's like you have Valve at the forefront of VR with its Vive and yet where's the Half Life VR game at launch or at least a demo that people would no doubt lap up like drunken sheep? Again, people can argue developers are only just getting to grips with how to produce VR games and aren't ready yet, but once more I say this is nonsense and is tied to a willingness to invest in unproven hardware - both headsets weren't ready just six months ago as proven by how long the DK 1 & 2 have been available so software could have been developed some time ago.

What's really happening is the industry is looking at smaller indie studios to lead the way at the cost of stifling the progression of VR which is a shame. Let the indies take the risk and we'll mop up and take the reward if and when the time is right. Some people are suggesting the major players are waiting on the Playstation VR before showing genuine signs of wanting to put the cash down which is understandable, but again doesn't help VR by being tentative, cautious and uninvolved.  We have two massive operations one backed by Facebook and the other HTC and the almighty Valve who between them haven't managed to instil confidence as far as software is concerned which might be understandable for Oculus, but Valve? Really? I've already mentioned this is not a console launch - even if Sony believes their PSVR is being presented as a "new platform" (complete with a pricing model to match that ideal). So to expect a launch line-up of games that present VR in its best light doesn't appear to be the agenda, rather merely getting VR out there in the first place and planting the seed for much bigger things to come  even if it's years from now. However, I don't agree with this philosophy and  believe it's backward thinking. You only really need one or two showcase games to simply bowl over your potential audience and we just don't have those titles at the moment.

In my view the biggest threat to VR and in fact any new piece of hardware is the support it gets, and when you have such revolutionary tech being ignored by those who can make a difference in the industry, it's saddening. We've got E3 coming up in the next few months so maybe there will be a shift in perspective and much more interest from the major players, or at least Sony will be showcasing more of its products -  if Sony can do well then there's possibly hope for us all. But as far as Oculus and HTC/Valve are concerned, they both really need to get talking (not with each other but those who control the purse strings) and see some serious investment in AAA products otherwise VR is resided to a niche product rather than the foundations of a universal paradigm shift in how we play and interact with Video Games.

TL:DR version:

Where the hell are the AAA games from major publishers  and why haven't they invested a small % of their profits into VR experiences that SELL the idea to the masses?


System Specs: MSI NVIDIA RTX 4090 , i5 13700K CPU, 32GB DDR 4 RAM, Win 11 64 Bit OS.
72 REPLIES 72

Shadowmask72
Honored Visionary
Just to add:

List of PlayStation VR Games

  • 100ft Robot Golf
  • Ace Combat 7
  • Adrift
  • Albino Lullaby
  • Allison Road
  • Apollo 11 VR Experience
  • Aquarion Evol
  • Ark: Survival Evolved
  • Atom Universe
  • Bad Bird
  • Battlezone
  • Chernobyl VR Project
  • Classroom Aquatic
  • Crystal Rift
  • Cult County
  • Cyber Danganronpa
  • Dead or Alive Xtreme 3
  • Dead Secret
  • Distance
  • Dreams
  • Eagle Flight
  • Earthlight
  • Eclipse
  • EVE: Valkyrie
  • Fated
  • Final Fantasy 14 (demo)
  • Futuridium VR
  • The Gallery: Six Elements
  • GNOG
  • Godling
  • Golem
  • Gran Turismo Sport
  • Harmonix Music VR
  • Headmaster
  • Hyper Void
  • Job Simulator
  • Joysound VR
  • Jurassic Encounter
  • Kitchen
  • Loading Human
  • Megaton Rainfall
  • Mind: Path to Thalamus
  • Mortal Blitz VR
  • Omega Agent
  • Paranormal Activity VR
  • Pollen
  • Project Cars
  • Psychonauts in the Rhombus of Ruin
  • QUBE
  • Rez Infinite
  • RIGS
  • Robinson: The Journey
  • Rush of Blood
  • Snow
  • Star Wars Battlefront VR Experience
  • Summer Lesson
  • SuperHyperCube
  • Tekken 7
  • The Assembly
  • The Deep
  • The Getaway: London Heist
  • The Hum: Abductions
  • The Mars 2030 Experience
  • The Modern Zombie Taxi Co.
  • The Occasional Encounter
  • The Playroom
  • Thumper
  • Thunderbird
  • Trackmania Turbo
  • Unearthing Mars
  • Until Dawn: Rush of Blood
  • Vector 36
  • VEV: Viva Ex Vivo
  • Visage
  • VizionEck
  • War Thunder
  • Wayward Sky
  • White Day
  • World of Diving
  • World War Toons
  • Xing: The Land Beyond


System Specs: MSI NVIDIA RTX 4090 , i5 13700K CPU, 32GB DDR 4 RAM, Win 11 64 Bit OS.

Shadowmask72
Honored Visionary

List of Vive Games

  • 5089: The Action RPG
  • A Chair in a Room : Greenwater
  • A Legend of Luca
  • Albino Lullaby
  • Anarchy Arcade
  • Aperture Science Robot Repair (Portal Demo)
  • Arizona Sunshine
  • Budget Cuts
  • BUTTS: The VR Experience
  • Caretaker Sacrifice
  • Celestrion
  • Cloudlands : VR Minigolf
  • Crystal Rift
  • Detached
  • Dota 2 Secret Shop Demo
  • Fantastic Contraption
  • Fate Tectonics
  • Felt Tip Circus
  • Final Approach
  • Giant Cop: Justice Above All
  • Golf Masters
  • Heaven Island
  • Holodance
  • Hover Junkers
  • Jeeboman
  • Job Simulator
  • JUMP
  • Kumoon : VR Expansion Kit 01
  • Light Repair Team #4
  • Marble Mountain
  • Maximum VR
  • Mind: Path to Thalamus Enhanced Edition
  • Modbox
  • MotorSport Revolution Demo
  • Narcosis
  • Ninja Trainer Demo
  • Orc Assault
  • Portal VR Demo
  • Proton Pulse Demo
  • Ruckus Ridge VR Party
  • Sisters
  • Skyworld
  • Sluggy's Fruit Emporium
  • Space Pirate Trainer
  • TheBlu
  • The Brookhaven Experiment
  • The Gallery - Episode 1: Call of the Starseed
  • The Grand Canyon VR Experience
  • The Wake
  • Thunderbird: The Legend Begins
  • Time Machine Demo
  • Time Machine VR
  • Vector 36
  • Vector36 - Garage Upgrade 1 (4 slot)
  • VRMark Preview
  • Water Bears VR
  • Windlands


System Specs: MSI NVIDIA RTX 4090 , i5 13700K CPU, 32GB DDR 4 RAM, Win 11 64 Bit OS.

Oblongship
Heroic Explorer


Just to add:

List of PlayStation VR Games

  • 100ft Robot Golf
  • Ace Combat 7
  • Adrift
  • Albino Lullaby
  • Allison Road
  • Apollo 11 VR Experience
  • Aquarion Evol
  • Ark: Survival Evolved
  • Atom Universe
  • Bad Bird
  • Battlezone
  • Chernobyl VR Project
  • Classroom Aquatic
  • Crystal Rift
  • Cult County
  • Cyber Danganronpa
  • Dead or Alive Xtreme 3
  • Dead Secret
  • Distance
  • Dreams
  • Eagle Flight
  • Earthlight
  • Eclipse
  • EVE: Valkyrie
  • Fated
  • Final Fantasy 14 (demo)
  • Futuridium VR
  • The Gallery: Six Elements
  • GNOG
  • Godling
  • Golem
  • Gran Turismo Sport
  • Harmonix Music VR
  • Headmaster
  • Hyper Void
  • Job Simulator
  • Joysound VR
  • Jurassic Encounter
  • Kitchen
  • Loading Human
  • Megaton Rainfall
  • Mind: Path to Thalamus
  • Mortal Blitz VR
  • Omega Agent
  • Paranormal Activity VR
  • Pollen
  • Project Cars
  • Psychonauts in the Rhombus of Ruin
  • QUBE
  • Rez Infinite
  • RIGS
  • Robinson: The Journey
  • Rush of Blood
  • Snow
  • Star Wars Battlefront VR Experience
  • Summer Lesson
  • SuperHyperCube
  • Tekken 7
  • The Assembly
  • The Deep
  • The Getaway: London Heist
  • The Hum: Abductions
  • The Mars 2030 Experience
  • The Modern Zombie Taxi Co.
  • The Occasional Encounter
  • The Playroom
  • Thumper
  • Thunderbird
  • Trackmania Turbo
  • Unearthing Mars
  • Until Dawn: Rush of Blood
  • Vector 36
  • VEV: Viva Ex Vivo
  • Visage
  • VizionEck
  • War Thunder
  • Wayward Sky
  • White Day
  • World of Diving
  • World War Toons
  • Xing: The Land Beyond


You raise an excellent point that I strongly have been talking about recently with my friends/wife. Especially those friends who haven't decided on a VR yet.

Nearly all of them say they are leaning to the PSVR because they don't have to upgrade a PC AND the list of games beats anything Rift/Vive has hands down.

Shadowmask72
Honored Visionary

List of Native Oculus Rift Compatible Games

These are games announced, in development, or available with integrated Rift capabilities.

  • 4089: Ghost Within
  • 5089: The Action RPG
  • AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome
  • ADR1FT
  • Adventure Time: Magic Man's Head Games
  • AirMech: Command
  • Albino Lullaby
  • All Fall Down
  • ARM Planetary Prospectors Asteroid Resource Mining
  • Audio Arena
  • Back to Dinosaur Island Part 2
  • BlazeRush
  • Caffeine
  • CAT Interstellar
  • Chronos
  • Cineveo
  • Crashed Lander
  • Crystal Rift
  • Damaged Core
  • Darknet
  • DCS World
  • Dead & Buried
  • Dead Secret
  • Defense Grid 2 Enhanced VR Edition
  • Descent: Underground
  • Dragon Front
  • Dreadhalls
  • Dreamflight VR
  • Dungeon Crawlers HD
  • Dungeon Hero
  • Eagle Flight
  • Edge of Nowhere
  • Esper 2
  • Euclidean
  • Euro Truck Simulator 2
  • EVE Gunjack
  • EVE Valkyrie
  • Fly to Kuma
  • Geocore
  • Gon' E-Choo!
  • Hawken
  • Heaven Island - VR MMO
  • Herobound SC
  • I Expect You to Die
  • InCell VR
  • Infinity Runner
  • InMind VR
  • Job Simulator
  • Kairo
  • Louie Cooks
  • Lucky's Tale
  • Lunar Flight
  • Metro Warp
  • Microsoft Flight Simulator X
  • Mind: Path to Thalamus Enhanced Edition
  • Monstrum
  • Nebulous
  • NoLimits 2 Roller Coaster Simulation
  • Omega Agent
  • Pinball FX2 VR
  • Probably Archery
  • Project CARS
  • Race Driver Grid
  • Racer
  • Radial G
  • Radial-G : Racing Revolved
  • RaidersSphere4th
  • Reflections
  • rFactor
  • Riptide GP2
  • Rock Band VR
  • Rooms
  • Shufflepuck Cantina Deluxe
  • Shufflepuck Cantina Deluxe VR
  • Smashing the Battle
  • Snow
  • Solraven
  • Space Engine
  • Spermination
  • Strike Suit Zero
  • Subnautica
  • Surgeon Simulator 2013
  • Tea Party Simulator 2015
  • The Climb
  • The Facility
  • The Gallery
  • The Grand Canyon VR Experience
  • The Town of Light
  • Time Machine VR
  • Vector 36
  • Vektron
  • Venetica
  • Vertiginous Golf
  • VR Sports
  • VR Tennis Online
  • VROOM: Aerie
  • VROOM: Galleon
  • Windlands
  • World of Diving
  • X3


System Specs: MSI NVIDIA RTX 4090 , i5 13700K CPU, 32GB DDR 4 RAM, Win 11 64 Bit OS.

LZoltowski
Champion
I agree with you here wholeheartedly. Although AAA publishers/developers will wait for numbers first ... the big wigs higher up in those areas want eyeballs and will not spend too much time on VR only titles if only a couple of million devices are out. (Look what happened to Nvidia 3d Vision)

However I think it will catch up eventually, its an odd chicken and egg thing .. without great content, adoption will be slow .. great content will be slow with slow adoption ...

I do think that VR is going to be an Indie playground at first, for which I am all for and are excited about the prospect. 

AAA games will come, perhaps not exclusives but VR modes (this also causes issues as graphics have to be dumbed down, and thinking behind the camera, and visuals to avoid vr sickness has to be included) ... at the moment having AAA titles is just not financially viable to developers/publishers
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Be kind to one another 🙂

Sarlin
Adventurer
What do you mean?!? Orc Assult is TOTALLY an AAA title!!! (/end sarcasm).  Totally agree and only hope that the AAA title companies will come on board once the market is more established.  I remember seeing VR for the first time in 1996 and now 20 years later... damn it's been THAT long... I'm buying it out of principal more so that software availability.  Sorta like having my SSN barcoded on the back of my neck and this Thunderbolt I/O port I had implanted under my skin.. Just waiting for the software to come to make it useful... (ok so the sarcasm really never ends with me..)

RikkTheGaijin
Heroic Explorer
VR was THE topic at this year's GDC (Game Developer Conference). Wait until E3 (mid-June), you will see your VR AAA titles there. But I can already tell you, the majority will be for PSVR, not for the Rift.

Chewie71
Adventurer
By definition, Valve's The Lab is AAA title. So is Crytek's Climb. Both will keep you interested for a few hours. One is free with a full VR experience, the other is fifty bucks with nothing but a 360 view to call it "VR".

So there are your AAA titles. Welcome to VR.

DrOculus
Adventurer



I get it, VR isn't a new console or PC but its a fresh display medium and frankly I am disappointed and worried at the same time that major publishers like Activision, EA, Ubisoft etc are not willing to take a bit of  a risk and develop a game for VR that everyone simply says "Wow, I must play that" when they see it.
Things like the HTC and partners VR acceleration programme will help, though i think it wont be just games they are developing.
Ubisoft is one of the partners who are going for the big VR acceleration push,so hopefully the AAA games will come soon.


"" HTC Joint Valve, Warner Bros. (Warner Brothers), Ali Baba, NVIDIA
(NVIDIA), AMD, perfect world, Epic Games, Unity, Youku, love Fantastic
Art, cis-network technology, Ubisoft (Ubisoft), and a number of Union
Founding member of the establishment of "Asia-Pacific virtual reality
industry Alliance" (APVRA). Through this alliance, HTC will join
industry leaders, work together to promote the overall development of
the virtual reality industry, expanding the field of virtual reality and
the way of innovation, integration, and even cultivate more
advantageous resources."

https://www.reddit.com/r/Vive/comments/4gj5v0/htc_major_announcements_full_article_translated/