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The HTC Vive "monopoly" ?

Zenbane
MVP
MVP
Hey remember back when it was announced that there are several organizations joining the HTC movement? Well here are the first 23 that are joining the Vive X program:

http://uploadvr.com/vive-x-vr-accelerator-revealed/

The Vive X site has been updated with the first 22 groups to take advantage of the $100 million scheme. A final company was also named in the press release, bringing the total to 23, and a further 10 companies in stealth mode were also selected. Being a member of Vive X will give these teams access to some major new opportunities like investment from venture capital firms, expert advice on development and mentorship from experienced VR professionals, and some other networking and support benefits.


Now, I have 2 thoughts on the matter. First, I think that programs with incentives are a great way to fuel competition; as I firmly believe that competition is great for the consumer. Oculus has the power of Facebook and to an extent YouTube (PewDiePie and Markiplier have millions of views promoting the Oculus experience). It seems only fair that HTC gather the schoolyard kiddos to a pep-rally.

Second, I can't help but wonder why the hell this isn't being talked about as some "exclusive club specifically geared towards creating a monopoly instead of supporting the open VR industry that was promised" ??? Don't get me wrong, I do not believe that this is HTC's monopoly; however, based on the measuring stick that was tossed around by the zombi masses from Steam and Reddit... using their own metric system, this behavior certainly ranks higher on the totem pole than those being counted against Oculus during their "evil monopoly" witch trials a few short weeks ago.

Where are all the news articles citing reddit posters as a news source proclaiming the start of an evil closed-industry empire? Where are all the posters flooding in to switch sides in an evil war? I'm rather disappointed by the lack of reality-TV style drama this news has generated. And to be clear, the hypocrisy here isn't troublesome; it's hilarious.

In any event, I look forward to seeing the efforts of the Vive X (isn't a porn franchise named similar?) program appearing in Oculus Home.
54 REPLIES 54

GoldenRetroGames
Heroic Explorer
It's crazy just how much of a hypocrite you are. When people had issues with Oculus' DRM, you sat there calling people names and bashing Vive users. Now you're here complaining about the potential for VIve exclusive content. Guess it just goes to show the troll you actually are. 

With that said, there's no exclusivity here. The software being developed through this accelerator will likely be fully playable on the Rift, just like most Vive titles today. The only limitation would be having supported controllers, which would be a non-issue when Touch ships. 

The only 'movement' here is one for VR as a whole. 

Zenbane
MVP
MVP

goldenegg said:

Now you're here complaining about the potential for VIve exclusive content. Guess it just goes to show the troll you actually are.


It's crazy how terrible you still are at reading.

I never once stated that Vive will have exclusive content. I even ended by saying that I look forward to seeing the results of the Vive X program in Oculus Home, which couldn't happen if the Vive content was exclusive.

You missed the point entirely, which is very typical in your case. I only appear like a troll when the English language proves a daunting task.

GoldenRetroGames
Heroic Explorer
Talking about the accelerator as an exclusive club and a monopoly implies exclusivity. Otherwise, your post is meaningless. Might want to brush up on English, as you apparently don't understand it as well as you think. 

Zenbane
MVP
MVP
I am not accusing them of being an exclusive club, learn to read.

Although I can see why your forum rage is blinding you here. You were very much one of those silly posters who accused Oculus of trying to start a monopoly. I hit a nerve and instead of understanding what I just wrote, you are trying to type up an offensive that is as effective as taunt saran wrap.

I never believed that Oculus was trying to start a monopoly when their anti-piracy update to Oculus Home was performing an HMD check. Nor did that I believe they were starting a monopoly when they funded a small studio to make a game that Oculus was allowed a few months of exclusive selling rights.

I also do not believe that HTC Vive is creating a monopoly with the Vive X program.

However, people like you were arguing the opposite when it came to Oculus' actions; so the article I just wrote is poking fun at people like you for quickly accepting something so very similar from HTC Vive. I'm not trying to prove that HTC is creating a monopoly, I'm just... laughing at folks like you. Hence your inability to understand what I'm saying and attacking me for something I didn't say. Well done.

GoldenRetroGames
Heroic Explorer
The Vive accelerator is nothing like what Oculus is doing. The accelerator is supporting VR development for software which will be supported across VR hardware. OCulus is funding exclusive content.

If you can't see the difference, then you're blinding by your rampant fanboyism.

This is the last I have to say about this and it's the last That I'm interacting with you in any way. Don't know why I chose to feed the troll on this post. I should have known better.

Zenbane
MVP
MVP
So now you understand what my original post was about? Welcome to the conversation.

Oculus is not creating exclusive content, they backed out of the HMD check (which was a temporary solution to an anti-piracy protection mechanism); thus all of their Oculus Studios content can be played by non-Rift owners through the Revive application. You really should research topics before you dive head first in to a conversation.

It also doesn't make sense for you to claim that I must be a "blind fanboy" when I just openly admitted that the competitor, HTC Vive, is doing something that is good for the consumer with the Vive X program. Each of your nerd rage insults in this thread have missed the mark by an impressively wide margin.

And in a stunning twist of irony, it is you who ends up being blinded by your pro-Vive fanboyism by still arguing that Vive is supporting a free VR industry while Oculus is trying to keep it closed with exclusivity.

You're funny.

Roaster
Rising Star
I think it's natural for Vive users to complain about being locked out of Oculus content, and likewise it will be up to Oculus users to complain about Vive exclusives.  There are few who really give a shit about the health of VR in general, although I suppose we should be.  
These are business people looking to expand their business any way they can, and my hope is that it translates to improved optics and screens going forward.
OBTW, not all Vive users are school kids and zombies.  They are believers who want good 3D and immersion.

News flash to Oculus!  If you want immersion, you need a view that resembles reality first and foremost.
High contrast with dark blacks.  No compromises.

Thank you.
i7-5820K @ 4.2Ghz, water cooled, Asus X99-Pro USB 3.1, 48 Gb DDR4 2400, Samsung 950 pro M.2 SSD, GTX 980 Ti SC, 750w psu

Zenbane
MVP
MVP

Roaster said:

I think it's natural for Vive users to complain about being locked out of Oculus content, and likewise it will be up to Oculus users to complain about Vive exclusives. 


I don't believe that there is anything for Rift owners to complain about with the Vive X program. The software will likely end up on Steam with Oculus Rift support; so it is a win-win.

However, I do not necessarily feel that it was "natural" for Vive users to complain about being locked out of Oculus content specifically because prior to that temporary lockout, the Internet was flooded with Vive users proclaiming that Oculus just died due to their complete lack of tracked controller and room-scale implementation. It makes more sense that such a widespread anti-Oculus crusade would lead to a more "natural" tendency to avoid Oculus content.

I agree with the rest of your post; high contrast with dark blacks? Yes please.

Roaster
Rising Star
There is a very interesting article here ... Veritasium based, and it has some insight into the low contrast situation.
https://youtu.be/cebFWOlx848


i7-5820K @ 4.2Ghz, water cooled, Asus X99-Pro USB 3.1, 48 Gb DDR4 2400, Samsung 950 pro M.2 SSD, GTX 980 Ti SC, 750w psu